Estimation of yarn-level simulation models for production fabrics | 0 | 0.34 | 2022 |
Mechanics-aware deformation of yarn pattern geometry | 0 | 0.34 | 2021 |
A Practical Method for Animating Anisotropic Elastoplastic Materials. | 0 | 0.34 | 2020 |
Making procedural water waves boundary-aware | 0 | 0.34 | 2020 |
Homogenized yarn-level cloth | 0 | 0.34 | 2020 |
Simulating Liquids on Dynamically Warping Grids. | 0 | 0.34 | 2020 |
Fundamental solutions for water wave animation | 0 | 0.34 | 2019 |
Extended Narrow Band FLIP for Liquid Simulations. | 1 | 0.35 | 2018 |
Water surface wavelets. | 1 | 0.35 | 2018 |
Adaptive Physically Based Models in Computer Graphics | 8 | 0.47 | 2017 |
Large-scale interactive water simulation with directional waves | 0 | 0.34 | 2017 |
Water wave packets | 0 | 0.34 | 2017 |
A Practical Method for High-Resolution Embedded Liquid Surfaces. | 5 | 0.41 | 2016 |
Generalized non-reflecting boundaries for fluid re-simulation. | 6 | 0.50 | 2016 |
Space-time sculpting of liquid animation. | 0 | 0.34 | 2016 |
Surface-only liquids | 2 | 0.36 | 2016 |
Fast approximations for boundary element based brittle fracture simulation. | 3 | 0.38 | 2016 |
Narrow Band FLIP for Liquid Simulations. | 22 | 0.68 | 2016 |
Double bubbles sans toil and trouble: discrete circulation-preserving vortex sheets for soap films and foams | 9 | 0.46 | 2015 |
A stream function solver for liquid simulations | 15 | 0.55 | 2015 |
A Dimension‐reduced Pressure Solver for Liquid Simulations | 14 | 0.54 | 2015 |
High-resolution brittle fracture simulation with boundary elements | 9 | 0.47 | 2015 |
Water Wave Animation via Wavefront Parameter Interpolation | 3 | 0.38 | 2015 |
A General Framework for Bilateral and Mean Shift Filtering. | 10 | 0.50 | 2014 |
Blending liquids | 16 | 0.67 | 2014 |
Liquid surface tracking with error compensation | 9 | 0.47 | 2013 |
Highly adaptive liquid simulations on tetrahedral meshes | 50 | 1.39 | 2013 |
Putting holes in holey geometry: topology change for arbitrary surfaces | 4 | 0.40 | 2013 |
Controlling liquids using meshes | 3 | 0.38 | 2012 |
Explicit Mesh Surfaces for Particle Based Fluids | 26 | 0.95 | 2012 |
Tracking surfaces with evolving topology | 32 | 0.98 | 2012 |
Hybrid smoothed particle hydrodynamics | 37 | 1.36 | 2011 |
Liquid simulation with mesh-based surface tracking | 15 | 0.64 | 2011 |
Physics-inspired topology changes for thin fluid features | 45 | 1.17 | 2010 |
Fluid simulation with articulated bodies. | 8 | 0.44 | 2010 |
A multiscale approach to mesh-based surface tension flows | 46 | 1.35 | 2010 |
Deforming meshes that split and merge | 68 | 1.74 | 2009 |
Fast viscoelastic behavior with thin features | 85 | 2.52 | 2008 |
Animating Corrosion and Erosion | 11 | 0.65 | 2007 |
A finite element method for animating large viscoplastic flow | 85 | 2.46 | 2007 |
Keyframe control of complex particle systems using the adjoint method | 32 | 1.09 | 2006 |