A Survey of Embodied AI: From Simulators to Research Tasks | 1 | 0.37 | 2022 |
PIP: Physical Interaction Prediction via Mental Simulation with Span Selection. | 0 | 0.34 | 2022 |
TDAM: Top-Down Attention Module for Contextually Guided Feature Selection in CNNs. | 0 | 0.34 | 2022 |
A comprehensive survey of procedural video datasets | 0 | 0.34 | 2021 |
SPACE: A Simulator for Physical Interactions and Causal Learning in 3D Environments | 0 | 0.34 | 2021 |
6d Pose Estimation With Correlation Fusion | 0 | 0.34 | 2020 |
Actionet: An Interactive End-To-End Platform For Task-Based Data Collection And Augmentation In 3d Environment | 0 | 0.34 | 2020 |
Weakly Supervised Gaussian Networks for Action Detection | 1 | 0.35 | 2019 |
An End-To-End Network For Generating Social Relationship Graphs | 3 | 0.38 | 2019 |
Efficient Robotic Task Generalization Using Deep Model Fusion Reinforcement Learning | 1 | 0.37 | 2019 |
A Probabilistic Model of Social Working Memory for Information Retrieval in Social Interactions. | 0 | 0.34 | 2018 |
Object Detection Meets Knowledge Graphs. | 16 | 0.60 | 2017 |
Multiple Plasticity Mechanisms Enhance Associative Memory Retrieval in a Spiking Network Model of the Hippocampus. | 0 | 0.34 | 2017 |
Summarization of Egocentric Videos: A Comprehensive Survey. | 15 | 0.58 | 2017 |
A Wearable Virtual Usher for Vision-Based Cognitive Indoor Navigation. | 6 | 0.49 | 2017 |
The effect of different types of navigation assistance on indoor scene memorability | 0 | 0.34 | 2017 |
Exploring users' attitudes towards social interaction assistance on Google Glass | 6 | 0.53 | 2015 |
A Wearable Face Recognition System On Google Glass For Assisting Social Interactions | 1 | 0.39 | 2015 |
Deep Convolutional Networks are Hierarchical Kernel Machines | 8 | 0.74 | 2015 |
Neural tuning size is a key factor underlying holistic face processing. | 1 | 0.35 | 2014 |
Efficient Retrieval from Large-Scale Egocentric Visual Data Using a Sparse Graph Representation | 0 | 0.34 | 2014 |
Incremental Graph Clustering for Efficient Retrieval from Streaming Egocentric Video Data | 0 | 0.34 | 2014 |
Understanding the Nature of First-Person Videos: Characterization and Classification Using Low-Level Features | 7 | 0.46 | 2014 |
Human Perception of Visual Realism for Photo and Computer-Generated Face Images | 2 | 0.40 | 2014 |
An Automated Estimator of Image Visual Realism Based on Human Cognition | 3 | 0.40 | 2014 |
Robust and efficient saliency modeling from image co-occurrence histograms. | 29 | 0.83 | 2014 |
A wearable virtual guide for context-aware cognitive indoor navigation | 10 | 0.51 | 2014 |
A Wearable Cognitive Vision System for Navigation Assistance in Indoor Environment. | 1 | 0.36 | 2013 |
Encoding Co-occurrence of Features in the HMAX Model. | 1 | 0.38 | 2013 |
Visual Recognition using a Combination of Shape and Color Features. | 2 | 0.45 | 2013 |
Classification of marine organisms in underwater images using CQ-HMAX biologically inspired color approach | 2 | 0.40 | 2013 |
Neural representation of action sequences: how far can a simple snippet-matching model take us? | 3 | 0.40 | 2013 |
The use of optical and sonar images in the human and dolphin brain for image classification | 0 | 0.34 | 2013 |
Attention As A Bayesian Inference Process | 0 | 0.34 | 2011 |
Systematic Gene Function Prediction Using a Fuzzy Nearest-Cluster Method on Gene Expression Data | 9 | 0.56 | 2006 |
Systematic gene function prediction from gene expression data by using a fuzzy nearest-cluster method. | 27 | 0.57 | 2006 |