Team Video Gaming for Team Building: Effects on Team Performance. | 0 | 0.34 | 2018 |
The Effects of Video Gaming on Work Group Performance. | 0 | 0.34 | 2016 |
Profiling the research productivity of tenured information systems faculty at U.S. Institutions | 30 | 0.98 | 2011 |
A Seven-Layer Model of Collaboration: Separation of Concerns for Designers of Collaboration Systems. | 20 | 1.10 | 2009 |
Toward Building Self-Sustaining Groups in PCR-based Tasks through Implicit Coordination: The Case of Heuristic Evaluation | 10 | 0.45 | 2009 |
An Ontological Approach to Evaluating Standards in E-Commerce Platforms | 8 | 0.53 | 2007 |
A Method For Building A Referent Business Activity Model For Evaluating Information Systems: Results From A Case Study | 3 | 0.40 | 2007 |
A Semantic Web data retrieval implementation with an adaptive model for supporting agent decision structures | 1 | 0.35 | 2007 |
Making the Collaboration Engineering Investment Decision | 10 | 0.70 | 2006 |
A Collaborative Software Code Inspection: The Design And Evaluation Of A Repeatable Collaboration Process In The Field | 5 | 0.53 | 2006 |
Assessing the Quality of Collaborative Processes | 18 | 1.03 | 2006 |
Identifying Quality, Novel, and Creative Ideas: Constructs and Scales for Idea Evaluation | 71 | 2.43 | 2006 |
Defining Key Concepts for Collaboration Engineering. | 75 | 2.87 | 2006 |
The design and field evaluation of a repeatable collaborative software code inspection process | 3 | 0.51 | 2005 |
Marketplace and technology standards for B2B e-commerce: progress, challenges, and the state of the art | 39 | 1.62 | 2005 |
Motivating Content Contributions to Online Communities: Toward a More Comprehensive Theory | 55 | 2.03 | 2005 |
Increasing Inspection Efficiency through Group Support Systems | 6 | 0.45 | 2004 |
: Consulting at the Laser ISP (LISP) Company: Using Excel Metrics Capabilities to Solve Semi-Structured Management Problems. | 0 | 0.34 | 2003 |
AMCIS 2002 Panels and Workshops IV: Principles of Effective E-Commerce Curriculum Development | 1 | 0.40 | 2002 |
An Examination of the Impact of Stimuli Type and GSS Structure on Creativity: Brainstorming Versus Non-Brainstorming Techniques in a GSS Environment | 32 | 1.82 | 2002 |
Improving Group Creativity: Brainstorming Versus Non-Brainstorming Techniques in a GSS Environment | 8 | 0.73 | 2001 |
Setting a Foundation for Collaborative Scenario Elicitation | 5 | 0.59 | 1999 |
Process Maturity and Inspector Proficiency: Feedback Mechanisms for Software Inspections | 2 | 0.36 | 1999 |
Establishing a foundation for collaborative scenario elicitation | 7 | 0.64 | 1999 |
Enabling the effective involvement of multiple users: methods and tools for collaborative software engineering | 42 | 2.24 | 1998 |
A Method for Evaluating Information Systems from Workflow Models: Results from a Case Study | 1 | 0.63 | 1998 |
Group Tools and Methods to Support Data Model Development, Standardization, and Review | 7 | 0.70 | 1997 |
Current Advances in Group Supported Business Process Reengineering | 3 | 0.68 | 1996 |
Facilitation Methods for use with EMS Tools to Enable Rapid Development of High Quality Business Process Models | 5 | 1.01 | 1996 |
Technological support for group process modeling | 44 | 3.18 | 1995 |
Modeling with a group modeling tool: group support, model quality, and validation | 25 | 2.82 | 1994 |