Name
Affiliation
Papers
ALEC JACOBSON
ETH Zurich
63
Collaborators
Citations 
PageRank 
120
407
30.37
Referers 
Referees 
References 
904
1294
784
Search Limit
1001000
Title
Citations
PageRank
Year
Learning Smooth Neural Functions via Lipschitz Regularization00.342022
Supporting Reference Imagery for Digital Drawing00.342021
I♥LA: compilable markdown for linear algebra00.342021
Emu: Efficient Muscle Simulation In Deformation Space00.342021
Large steps in inverse rendering of geometry00.342021
Levitating Rigid Objects With Hidden Rods And Wires00.342021
Surface multigrid via intrinsic prolongation00.342021
Swept volumes via spacetime numerical continuation00.342021
Scrappy: Using Scrap Material as Infill to Make Fabrication More Sustainable00.342021
Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes00.342021
Interactive modelling of volumetric musculoskeletal anatomy00.342021
Opening and closing surfaces00.342020
A Simple Discretization of the Vector Dirichlet Energy00.342020
Chordal decomposition for spectral coarsening00.342020
A System for Efficient 3D Printed Stop-motion Face Animation00.342020
Developability of heightfields via rank minimization00.342020
Interactive design of castable shapes using two-piece rigid molds00.342019
RodSteward: A Design-to-Assembly System for Fabrication using 3D-Printed Joints and Precision-Cut Rods00.342019
Volumetric Michell trusses for parametric design & fabrication00.342019
Beyond Pixel Norm-Balls: Parametric Adversaries using an Analytically Differentiable Renderer30.382019
Spectral Coarsening of Geometric Operators.00.342019
Cubic stylization20.412019
Learning to Predict 3D Objects with an Interpolation-based Differentiable Renderer.00.342019
Non-linear sphere tracing for rendering deformed signed distance fields00.342019
TriWild: robust triangulation with curve constraints10.362019
Session details - Session G2 - Geometry & Style.00.342018
Natural Boundary Conditions for Smoothing in Geometry Processing.50.412018
2018 Cover Image: Thingi10K.00.342018
Fast winding numbers for soups and clouds.50.432018
Adversarial Geometry and Lighting using a Differentiable Renderer.10.352018
Solid Geometry Processing on Deconstructed Domains.00.342018
Seamless reconstruction of part-based high-relief models from hand-drawn images00.342018
Tetrahedral meshing in the wild.110.512018
Designing Volumetric Truss Structures.00.342018
Rig Animation with a Tangible and Modular Input Device.80.462017
Generalized Matryoshka: Computational Design of Nesting Objects20.372017
A Dirac Operator for Extrinsic Shape Analysis30.372017
Seamless: seam erasure and seam-aware decoupling of shape from mesh resolution.70.452017
Physically Based Video Editing.20.362016
Mesh arrangements for solid geometry60.412016
Boolean Operations using Generalized Winding Numbers.10.352016
Thingi10K: A Dataset of 10, 000 3D-Printing Models.90.732016
Large-scale painting of photographs by interactive optimization.60.622016
Rig animation with a tangible and modular input device.00.342016
Linear subspace design for real-time shape deformation260.742015
Breathing Life into Shapes10.362015
Nested cages.140.542015
Fast and Memory-Efficienty Topological Denoising of 2D and 3D Scalar Fields80.492014
Consistently Orienting Facets in Polygon Meshes by Minimizing the Dirichlet Energy of Generalized Winding Numbers.10.352014
Tangible and modular input device for character articulation140.652014
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