Parallax Engine - Head Controlled Motion Parallax Using Notebooks' RGB Camera. | 0 | 0.34 | 2021 |
HuTrain: a Framework for Fast Creation of Real Human Pose Datasets | 0 | 0.34 | 2020 |
Ginput: a tool for fast hi-fi prototyping of gestural interactions in virtual reality | 0 | 0.34 | 2020 |
Extended by Design: A Toolkit for Creation of XR Experiences | 0 | 0.34 | 2020 |
Development of an Efficient 3D Reconstruction Solution from Permissive Open-Source Code | 0 | 0.34 | 2020 |
Full mobile accessibility is a matter of respect - GuAMA update process for motor and hearing disability users. | 0 | 0.34 | 2019 |
Being Inclusive: Is It Possible a Blind Person Learn Playing Guitar in an [Really] Accessible App? | 0 | 0.34 | 2019 |
Virtual Assistants: An Accessibility Assessment in Virtual Assistants for People with Motor Disability on Mobile Devices | 0 | 0.34 | 2019 |
Disabled User Role on Mobile Accessible Application Development | 0 | 0.34 | 2019 |
How to Overcome the Challenges of Developing Responsive and Accessible Websites - A Case Study | 0 | 0.34 | 2019 |
How to Prioritize Accessibility in Agile Projects | 0 | 0.34 | 2019 |
CasaE Xperience - Creation Method Focused in Accessibility | 0 | 0.34 | 2019 |
From Theory to Practice: The Challenges of a DevOps Infrastructure as Code Implementation. | 0 | 0.34 | 2018 |
Developing A Corporate Chatbot For A Customer Engagement Program: A Roadmap | 0 | 0.34 | 2018 |
360 Stitching from Dual-Fisheye Cameras Based on Feature Cluster Matching | 0 | 0.34 | 2018 |
Virtual assistants for mobile interaction: a review from the accessibility perspective. | 0 | 0.34 | 2018 |
Empowering Continuous Delivery in Software Development - The DevOps Strategy. | 0 | 0.34 | 2018 |
An analysis on tools for accessibility evaluation in mobile applications. | 0 | 0.34 | 2018 |
Patch PlaNet: Landmark Recognition with Patch Classification Using Convolutional Neural Networks | 0 | 0.34 | 2018 |
A middleware for context-aware integration of power system software | 0 | 0.34 | 2014 |