Digital Surface Model Generation Based On Satellite Images | 0 | 0.34 | 2019 |
Fusion Pipeline Of 3d Terrain Data From Different Input Images | 0 | 0.34 | 2019 |
Snow Accumulation Effects in Screen Space for Real-Time Terrain Rendering | 0 | 0.34 | 2019 |
A seamless texture color adjustment method for large-scale terrain reconstruction | 0 | 0.34 | 2018 |
Shape Acquisition System Using an Handheld Line Laser Pointer Without Markers. | 0 | 0.34 | 2017 |
Automatic Face Texture Generation from Irregular Texture in 3-D Character Creation Applications. | 0 | 0.34 | 2017 |
Bidirectional pyramid-based PMVS with automatic sky masking | 0 | 0.34 | 2017 |
Color Correction For Stereoscopic Images | 0 | 0.34 | 2015 |
Efficient Broadband Current-Mode Adder- Quantizer Design for Continuous-Time Sigma–Delta Modulators | 3 | 0.41 | 2015 |
Design Techniques to Improve Blocker Tolerance of Continuous-Time ΔΣ ADCs. | 0 | 0.34 | 2015 |
Design techniques for external capacitor-less LDOs with high PSR over wide frequency range | 3 | 0.41 | 2014 |
External Capacitor-Less Low Drop-Out Regulator With 25 dB Superior Power Supply Rejection in the 0.4–4 MHz Range | 35 | 1.62 | 2014 |
Blocker tolerant wideband continuous time sigma-delta modulator for wireless applications | 0 | 0.34 | 2014 |
A current-mode flash ADC for low-power continuous-time sigma delta modulators | 2 | 0.40 | 2013 |
An external capacitor-less low drop-out regulator with superior PSR and fast transient response | 3 | 0.49 | 2013 |
A Wideband Digital RF Receiver Front-End Employing a New Discrete-Time Filter for m-WiMAX | 6 | 0.66 | 2012 |
A Case Study: Online Game Testing Using Massive Virtual Player. | 2 | 0.38 | 2011 |
Analysis of adaptive digital feedback linearization techniques | 13 | 1.25 | 2010 |
Recent advances in online game technology. | 0 | 0.34 | 2010 |
Unnecessary image pair detection for a large scale reconstruction | 0 | 0.34 | 2010 |
Online gaming traffic generator for reproducing gamer behavior | 4 | 0.42 | 2010 |
Sequential Motion and Scene Reconstruction from Image Sequences Captured by a Multi-camera System | 0 | 0.34 | 2006 |
Moving object removal based on global feature registration | 0 | 0.34 | 2006 |
Edge-and-corner-directed interpolation | 0 | 0.34 | 2006 |
Symmetric polarity in generalized symmetry transformation | 3 | 0.48 | 2006 |
No more blurred blown-up images! | 0 | 0.34 | 2005 |
Real-time Detection of End-effectors for Marker-free Motion Capture System | 0 | 0.34 | 2003 |
A Tracking Method for Analyzing 3D Motions of a Human in a Marker-free Motion Capture System | 0 | 0.34 | 2003 |
MIMIC: real-time marker-free motion capture system to create an agent in the virtual space | 0 | 0.34 | 2002 |
An efficient extraction of character string positions using morphological operator | 3 | 0.67 | 2000 |
An Adaptive Image Processing Technology Prediction by Image Analysis | 0 | 0.34 | 1999 |