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DANIELA VILLANI
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Name
Affiliation
Papers
DANIELA VILLANI
Cathol Univ Milan, Psychol Dept, L Go Gemelli 1, Milan, Italy
31
Collaborators
Citations
PageRank
58
220
23.18
Referers
Referees
References
604
445
238
Search Limit
100
604
Publications (31 rows)
Collaborators (58 rows)
Referers (100 rows)
Referees (100 rows)
Title
Citations
PageRank
Year
Call for Special Issue Papers: HUMANE METAVERSE: Opportunities and Challenges Towards the Development of a Humane-Centered Metaverse: Deadline for Manuscript Submission: December 31, 2022.
0
0.34
2022
Mobile well-being in pregnancy: suggestions from a quasi-experimental controlled study
0
0.34
2022
Immersive Virtual Reality In K-12 And Higher Education: A 10-Year Systematic Review Of Empirical Research
3
0.42
2020
Adolescents' Beliefs About Peers' Engagement in an Online Self-Harm Challenge: Exploring the Role of Individual Characteristics Through a Latent Class Analysis.
0
0.34
2019
Promoting Wellbeing in Pregnancy - A Multi-component Positive Psychology and Mindfulness-Based Mobile App.
0
0.34
2019
Students' acceptance of tablet PCs in Italian high schools: Profiles and differences.
0
0.34
2018
Engaging Elderly Breast Cancer Patients Through an e-health Intervention: A Case Series Study.
0
0.34
2018
Changing Avatars, Changing Selves? The Influence of Social and Contextual Expectations on Digital Rendition of Identity.
1
0.37
2017
Unconscious goal pursuit primes attitudes towards technology usage: A virtual reality experiment.
1
0.35
2016
Assessing the Emotional State of Job Applicants Through a Virtual Reality Simulation - A Psycho-Physiological Study.
1
0.39
2016
Ageing Positively with Digital Games.
0
0.34
2016
Positive and Transformative Technologies for Active Ageing.
0
0.34
2016
Helping Women with Breast Cancer to Cope with Hair Loss: An e-SIT Protocol.
0
0.34
2015
Does a Meditation Protocol Supported by a Mobile Application Help People Reduce Stress? Suggestions from a Controlled Pragmatic Trial.
7
1.17
2015
Computational Psychometrics in Communication and Implications in Decision Making.
0
0.34
2015
No Man Is A Monkey Island: Individual Characteristics Associated With Gamers' Preferences For Single Or Multiplayer Games
0
0.34
2015
Moral positioning in video games and its relation with dispositional traits: The emergence of a social dimension.
6
0.47
2015
Toward a validation of cyber-interventions for stress disorders based on stress inoculation training: a systematic review.
6
0.79
2014
Is your phone so smart to affect your state? An exploratory study based on psychophysiological measures
17
1.56
2012
Does Interactive Media Enhance the Management of Stress? Suggestions from a Controlled Study.
9
1.03
2012
Am I My Avatar? A Tool to Investigate Virtual Body Image Representation in Adolescence.
3
0.44
2012
May I experience more presence in doing the same thing in virtual reality than in reality? An answer from a simulated job interview
21
1.05
2012
The effects of a mobile stress management protocol on nurses working with cancer patients: a preliminary controlled study.
2
0.40
2012
The Role of Interactive Media Features on the Affective Response: a Virtual Reality Study
6
1.26
2009
Presence And Relaxation: A Preliminary Controlled Study
1
0.40
2008
Why you really eat? Virtual reality in the treatment of obese emotional eaters.
3
0.45
2008
An open-source virtual reality platform for clinical and research applications
2
0.45
2007
Managing exam stress using UMTS phones: the advantage of portable audio/video support.
5
0.72
2007
Cellular phones for reducing battlefield stress: rationale and a preliminary research.
0
0.34
2007
Affective Interactions Using Virtual Reality: The Link between Presence and Emotions.
117
6.71
2007
Personality of People Using Chat: An On-Line Research.
9
0.70
2005
1