Title
Affective Interactions Using Virtual Reality: The Link between Presence and Emotions.
Abstract
Many studies showed the ability of movies and imagery techniques to elicit emotions. Nevertheless, it is less clear how to manipulate the content of interactive media to induce specific emotional responses. In particular, this is true for the emerging medium virtual reality (VR), whose main feature is the ability to induce a feeling of "presence" in the computer-generated world experienced by the user. The main goal of this study was to analyze the possible use of VR as an affective medium. Within this general goal, the study also analyzed the relationship between presence and emotions. The results confirmed the efficacy of VR as affective medium: the interaction with "anxious" and "relaxing" virtual environments produced anxiety and relaxation. The data also showed a circular interaction between presence and emotions: on one side, the feeling of presence was greater in the "emotional" environments; on the other side, the emotional state was influenced by the level of presence. The significance of these results for the assessment of affective interaction is discussed.
Year
DOI
Venue
2007
10.1089/cpb.2006.9993
CYBERPSYCHOLOGY & BEHAVIOR
Keywords
Field
DocType
interactive media,virtual environment,virtual reality
Social psychology,Virtual reality,Anxiety,Psychology,Affect (psychology),Multimedia,Interactive media,Feeling
Journal
Volume
Issue
ISSN
10
1
1094-9313
Citations 
PageRank 
References 
117
6.71
14
Authors
9
Search Limit
100117
Name
Order
Citations
PageRank
Giuseppe Riva11036168.81
Fabrizia Mantovani222622.36
Claret Samantha Capideville31176.71
Alessandra Preziosa41309.48
Francesca Morganti514613.10
Daniela Villani622023.18
Andrea Gaggioli746162.58
Cristina Botella845345.83
Mariano Alcañiz928534.73