A Cloud Approach for Melanoma Detection Based on Deep Learning Networks | 0 | 0.34 | 2022 |
SENECA - An Attention Support Tool for Context-related Content Learning. | 0 | 0.34 | 2021 |
Gene Ontology Terms Visualization with Dynamic Distance-Graph and Similarity Measures (S). | 0 | 0.34 | 2021 |
Thea: empowering the therapeutic alliance of children with ASD by multimedia interaction | 0 | 0.34 | 2021 |
Automatic creation of a Vowel Dataset for performing Prosody Analysis in ASD screening | 0 | 0.34 | 2021 |
PADD: Dynamic Distance-Graph based on Similarity Measures for GO Terms Visualization of Alzheimer and Parkinson diseases. | 0 | 0.34 | 2021 |
SENECA: A Pedagogical Tool supporting Remote Teaching and Learning. | 0 | 0.34 | 2021 |
Reconstruction and Visualization of Protein Structures by exploiting Bidirectional Neural Networks and Discrete Classes | 0 | 0.34 | 2021 |
A Comparison Of Neural Network Approaches For Melanoma Classification | 0 | 0.34 | 2020 |
A User-Centered Approach For Detecting Emotions With Low-Cost Sensors | 0 | 0.34 | 2020 |
miniJava - Automatic Miniaturization of Java Applications. | 0 | 0.34 | 2020 |
DyscalcTest Generation Environment: Supporting the Clinician in the Creation, Delivery and Evaluation of Dyscalculia Tests | 0 | 0.34 | 2019 |
Identifying Correlations among Biomedical Data through Information Retrieval Techniques | 0 | 0.34 | 2019 |
Automating Mockup-Based Usability Testing On The Mobile Device | 0 | 0.34 | 2019 |
Special issue on information visualisation | 0 | 0.34 | 2019 |
A Multi-Device Cloud-Based Personal Event Management System | 0 | 0.34 | 2019 |
The importance of interaction mechanisms in blended learning courses involving problem solving e-tivities | 0 | 0.34 | 2018 |
Augmented Treasure Hunting Generator for Edutainment | 0 | 0.34 | 2018 |
An agile process supporting software reuse: an industrial experience. | 0 | 0.34 | 2018 |
Dealing with Design Pattern Variants in Reverse Engineering: An Exploratory Study | 0 | 0.34 | 2018 |
Detecting the Behavior of Design Patterns through Model Checking and Dynamic Analysis. | 6 | 0.45 | 2018 |
Impact of Design Pattern Implementation Variants on the Retrieval Effectiveness of a Recovery Tool: An Exploratory Study | 0 | 0.34 | 2018 |
Do software models based on the UML aid in source-code comprehensibility? Aggregating evidence from 12 controlled experiments | 2 | 0.36 | 2018 |
Users' Perception on the Use of MetricAttitude to Perform Source Code Comprehension Tasks: A Focus Group Study | 0 | 0.34 | 2017 |
How the Use of Design Patterns Affects the Quality of Software Systems: A Preliminary Investigation | 0 | 0.34 | 2017 |
Fixing Faults in C and Java Source Code: Abbreviated vs. Full-Word Identifier Names | 5 | 0.42 | 2017 |
Iconic languages: Towards end-user programming of mobile applications. | 0 | 0.34 | 2017 |
Mobile App Development and Management: Results from a Qualitative Investigation. | 1 | 0.43 | 2017 |
MetricAttitude++: enhancing polymetric views with information retrieval. | 0 | 0.34 | 2017 |
A graph-based approach to detect unreachable methods in Java software. | 2 | 0.38 | 2016 |
Supporting Elderly People by Ad Hoc Generated Mobile Applications Based on Vocal Interaction. | 0 | 0.34 | 2016 |
Proposing and assessing a software visualization approach based on polymetric views. | 1 | 0.36 | 2016 |
Enhancing Polymetric Views with Coarse-Grained Views | 0 | 0.34 | 2016 |
Supporting Mobile Development Project-Based learning by Software Project and Product Measures. | 0 | 0.34 | 2016 |
LifeBook: A Mobile Personal Information Management System on the Cloud. | 1 | 0.36 | 2016 |
Estimate method calls in Android apps. | 0 | 0.34 | 2016 |
ePadEvo: A tool for the detection of behavioral design patterns | 2 | 0.36 | 2015 |
Using Project-Based-Learning in a mobile application development course—An experience report | 8 | 0.75 | 2015 |
Towards automating dynamic analysis for behavioral design pattern detection | 4 | 0.37 | 2015 |
Studying the Effect of UML-Based Models on Source-Code Comprehensibility: Results from a Long-Term Investigation. | 1 | 0.35 | 2015 |
Model-Driven Development for Multi-platform Mobile Applications | 4 | 0.41 | 2015 |
Documenting Design-Pattern Instances: A Family of Experiments on Source-Code Comprehensibility | 11 | 0.49 | 2015 |
On the Experience of Using Git-Hub in the Context of an Academic Course for the Development of Apps for Smart Devices. | 3 | 0.42 | 2015 |
A Qualitative Empirical Study in the Development of Multi-platform Mobile Applications. | 0 | 0.34 | 2015 |
Management, sharing and reuse of service-based mobile applications | 2 | 0.38 | 2015 |
On the Use of Requirements Measures to Predict Software Project and Product Measures in the Context of Android Mobile Apps: A Preliminary Study | 4 | 0.39 | 2015 |
Enhancing Software Visualization with Information Retrieval | 1 | 0.36 | 2015 |
Studying abbreviated vs. full-word identifier names when dealing with faults: an external replication | 1 | 0.35 | 2014 |
Enhancing Navigability In Websites Built Using Web Content Management Systems | 2 | 0.49 | 2014 |
Sketched symbol recognition using Latent-Dynamic Conditional Random Fields and distance-based clustering | 14 | 0.63 | 2014 |