Human Digital Shadow: Data-based Modeling of Users and Usage in the Internet of Production | 0 | 0.34 | 2021 |
The INCLUSIVE System: A General Framework for Adaptive Industrial Automation | 0 | 0.34 | 2021 |
Zoomorphic Gestures For Communicating Cobot States | 0 | 0.34 | 2021 |
AMICAI: A Method Based on Risk Analysis to Integrate Responsible Research and Innovation into the Work of Research and Innovation Practitioners. | 0 | 0.34 | 2020 |
Investigating Influence of Complexity and Stressors on Human Performance during Remote Navigation of a Robot Plattform in a Virtual 3D Maze | 0 | 0.34 | 2020 |
Human-Robot Cooperation in Manual Assembly - Interaction Concepts for the Future Workplace | 0 | 0.34 | 2019 |
Human-Robot Collaboration Acceptance Model : Development and Comparison for Germany, Japan, China and the USA | 6 | 0.47 | 2019 |
Satisfying Product Features Of A Dementia Care Support Smartphone App And Potential Users' Willingness To Pay: Web-Based Survey Among Older Adults | 0 | 0.34 | 2019 |
Measurement and classification of human characteristics and capabilities during interaction tasks. | 1 | 0.36 | 2019 |
Survey-based personas for a target-group-specific consideration of elderly end users of information and communication systems in the German health-care sector. | 1 | 0.38 | 2019 |
Methodological Approach for the Evaluation of an Adaptive and Assistive Human-Machine System | 0 | 0.34 | 2018 |
Interaktives Erleben und Erlernen von Ergonomie mit ErgoCAM. | 0 | 0.34 | 2018 |
An Adaptive Speech Interface For Assistance In Maintenance And Changeover Procedures | 1 | 0.36 | 2018 |
Using Convolutional Neural Networks For Assembly Activity Recognition In Robot Assisted Manual Production | 1 | 0.35 | 2018 |
Emergency Usability Lab - Concept to Evaluate the Usability of Healthcare Systems in Emergencies. | 0 | 0.34 | 2017 |
Cognition-enhanced assembly sequence planning for ergonomic and productive human-robot collaboration in self-optimizing assembly cells. | 1 | 0.34 | 2017 |
How Do Users Interact with Mobile Devices? An Analysis of Handheld Positions for Different Technology Generations. | 1 | 0.35 | 2017 |
The Influence of Task-Oriented Human-Machine Interface Design on Usability Objectives. | 0 | 0.34 | 2017 |
Pokemon Go - an Empirical User Experience Study | 0 | 0.34 | 2017 |
User-Driven Semantic Classification for the Analysis of Abstract Health and Visualization Tasks. | 0 | 0.34 | 2017 |
Decision-Making for Adaptive Digital Escape Route Signage Competing with Environmental Cues: Cognitive Tunneling in High-Stress Evacuation Situations. | 0 | 0.34 | 2017 |
Use of Information and Communication Technology in Healthcare Context by Older Adults in Germany: Initial Results of the Tech4Age Long-Term Study. | 0 | 0.34 | 2017 |
Investigation of the Effectiveness of European Assembly Worksheet in Assessing Organizational Measures for MSD Risk Assessment. | 0 | 0.34 | 2017 |
Methodological approach for the design of a complex inclusive human-machine system | 1 | 0.38 | 2017 |
Integrated Information Visualization and Usability of User Interfaces for Safety-Critical Contexts. | 0 | 0.34 | 2017 |
Towards modern inclusive factories: A methodology for the development of smart adaptive human-machine interfaces | 6 | 0.55 | 2017 |
Neuroergonomic analysis of perihand space: effects of hand proximity on eye-tracking measures and performance in a visual search task. | 1 | 0.38 | 2017 |
Analysis of Different Types of Navigational Structures for Machine Tool Controlling. | 1 | 0.63 | 2016 |
Usability Evaluation of Blood Glucose Meters for Elderly Diabetic Patients. | 0 | 0.34 | 2016 |
Human-centered design of assistance systems for production planning and control: The role of the human in Industry 4.0 | 1 | 0.40 | 2016 |
Ergonomic Considerations For The Design And The Evaluation Of Uncertain Data Visualizations | 0 | 0.34 | 2016 |
Object Manipulation by Virtual Menu Interaction Using Free-Hand Input in a Desktop Virtual Reality Maritime Situation Display. | 0 | 0.34 | 2016 |
Development of an Experimental Setup to Investigate Multimodal Information Representation and Superposition for Elderly Users in Healthcare Context. | 0 | 0.34 | 2016 |
TAM Reloaded: A Technology Acceptance Model for Human-Robot Cooperation in Production Systems. | 1 | 0.35 | 2016 |
Best Practices for Designing Electronic Healthcare Devices and Services for the Elderly. | 1 | 0.37 | 2016 |
The Effect Of Tactile Feedback On Mental Workload During The Interaction With A Smartphone | 0 | 0.34 | 2015 |
Activity Tracker and Elderly | 0 | 0.34 | 2015 |
Postural load balancing in daily personnel planning in an assembly line for trailer production by working posture analysis. | 0 | 0.34 | 2014 |
Assistive robots in eldercare and daily living: automation of individual services for senior citizens | 4 | 0.65 | 2011 |
Empirical study on the relevance of factors influencing readability of instruction manuals for elderly | 1 | 0.36 | 2011 |
Designing a User Study to Evaluate the Feasibility of Icons for the Elderly. | 1 | 0.35 | 2011 |
"Da ham se mich aber reingelegt, dat muss man sich ja zuerst ganz durchlesen (...)". | 0 | 0.34 | 2011 |
Evaluating swabbing: a touchscreen input method for elderly users with tremor | 30 | 1.52 | 2011 |
Age-adapted psychoacoustics: target group oriented sound schemes for the interaction with telemedical systems | 0 | 0.34 | 2011 |
Selection Technique for Small Objects on Touch Screens for People with Muscle Tremor. | 0 | 0.34 | 2010 |
Design pattern TRABING: touchscreen-based input technique for people affected by intention tremor | 8 | 0.73 | 2010 |