3D Sketch Maps: Concept, Potential Benefits, and Challenges (Short Paper) | 0 | 0.34 | 2022 |
Gaze-Adaptive Lenses for Feature-Rich Information Spaces | 0 | 0.34 | 2020 |
Gaze-based interactions in the cockpit of the future: a survey | 0 | 0.34 | 2020 |
Correction to: FeaturEyeTrack: automatic matching of eye tracking data with map features on interactive maps | 0 | 0.34 | 2020 |
POITrack: improving map-based planning with implicit POI tracking | 0 | 0.34 | 2019 |
FeaturEyeTrack: automatic matching of eye tracking data with map features on interactive maps | 1 | 0.37 | 2019 |
Gaze-Guided Narratives - Adapting Audio Guide Content to Gaze in Virtual and Real Environments. | 0 | 0.34 | 2019 |
The Index of Pupillary Activity: Measuring Cognitive Load vis-à-vis Task Difficulty with Pupil Oscillation | 10 | 0.55 | 2018 |
Gaze Sequences and Map Task Complexity (Short Paper). | 0 | 0.34 | 2018 |
Improving map reading with gaze-adaptive legends | 1 | 0.35 | 2018 |
Controllability matters: The user experience of adaptive maps. | 2 | 0.38 | 2017 |
Uncertainty in Wayfinding: A Conceptual Framework and Agent-Based Model. | 0 | 0.34 | 2017 |
Gaze-Informed location-based services. | 1 | 0.35 | 2017 |
Eye tracking for spatial research: Cognition, computation, challenges. | 11 | 0.84 | 2017 |
Interacting with Maps on Optical Head-Mounted Displays. | 7 | 0.51 | 2016 |
Map-based Visual Analytics of Moving Learners. | 0 | 0.34 | 2016 |
Towards sustainable mobility behavior: research challenges for location-aware information and communication technology. | 5 | 0.50 | 2016 |
Towards gaze-based interaction with urban outdoor spaces. | 1 | 0.36 | 2016 |
GazeNav: Gaze-Based Pedestrian Navigation | 13 | 0.64 | 2015 |
A Framework for Attention-Based Implicit Interaction on Mobile Screens | 3 | 0.43 | 2015 |
Resonate - a social musical installation which integrates tangible multiuser interaction. | 1 | 0.36 | 2015 |
An evaluation method for location-based mobile learning based on spatio-temporal analysis of learner trajectories | 2 | 0.40 | 2015 |
A Wayfinding Grammar Based on Reference System Transformations. | 2 | 0.41 | 2015 |
The 5th international workshop on pervasive eye tracking and mobile eye-based interaction | 0 | 0.34 | 2015 |
Starting to get bored: an outdoor eye tracking study of tourists exploring a city panorama | 9 | 0.54 | 2014 |
Where Am I? Investigating Map Matching During Self-Localization With Mobile Eye Tracking in an Urban Environment. | 0 | 0.34 | 2014 |
The influence of gaze history visualization on map interaction sequences and cognitive maps. | 3 | 0.43 | 2013 |
Using eye movements to recognize activities on cartographic maps | 16 | 0.90 | 2013 |
Towards location-aware mobile eye tracking | 7 | 0.74 | 2012 |
Gaze map matching: mapping eye tracking data to geographic vector features | 6 | 0.57 | 2012 |
GeoGazemarks: providing gaze history for the orientation on small display maps | 20 | 0.97 | 2012 |
Wisdom about the crowd: assuring geospatial data quality collected in location-based games | 7 | 0.61 | 2011 |
Time geography inverted: recognizing intentions in space and time | 0 | 0.34 | 2010 |
Ein Bewegungskostenmodell für personalisierte Fitnesstrainer in ortsbezogenen Spielen | 1 | 0.37 | 2010 |
CityExplorer - A Geogame Extending the Magic Circle | 0 | 0.34 | 2008 |
Geogames - Intention Recognition and Data Quality in Location-based Gaming | 0 | 0.34 | 2008 |
Designing location-based mobile games with a purpose: collecting geospatial data with CityExplorer | 27 | 1.11 | 2008 |
Spatially Constrained Grammars for Mobile Intention Recognition | 4 | 0.47 | 2008 |
Modeling Mobile Intention Recognition Problems with Spatially Constrained Tree-Adjoining Grammars | 0 | 0.34 | 2008 |
A Framework for Mobile Intention Recognition in Spatially Structured Environments | 6 | 0.81 | 2008 |
Exploring Context-Sensitivity in Spatial Intention Recognition | 10 | 0.58 | 2007 |
Playing on a line: location-based games for linear trips | 3 | 0.42 | 2007 |
Communication Between Process and Structure: Modelling and Simulating Message Reference Networks with COM/TE. | 6 | 0.66 | 2007 |
Geogames: Designing Location-Based Games from Classic Board Games | 27 | 2.17 | 2006 |
Geogames - Ortsbezogene Spiele als neue Form des Edutainment (Geogames - Location-based Games as a Novel Type of Edutainment) | 0 | 0.34 | 2006 |
Learning about cultural heritage by playing geogames | 4 | 0.54 | 2006 |
Geogames: a conceptual framework and tool for the design of location-based games from classic board games | 5 | 0.51 | 2005 |
Visibility Analysis on theWeb as an Indicator for Public Relations and Marketing Evaluation | 1 | 0.37 | 2005 |
Visibility analysis on the web using co-visibilities and semantic networks | 1 | 0.37 | 2005 |