Nonlinear design thinking: the limitations of awareness in the search for climate care. | 0 | 0.34 | 2022 |
Inspiring capsule wardrobe practices using illustrated design fictions and role-playing. | 0 | 0.34 | 2022 |
Should Do, Can Do, Can Know: Sustainability and Other Reflections on One Hundred and One Interaction Design Projects | 0 | 0.34 | 2019 |
MemoryReel: A Purpose-designed Device for Recording Digitally Connected Special Moments for Later Recall and Reminiscence | 0 | 0.34 | 2019 |
All the Tea in China: Interaction Design Inspirations | 0 | 0.34 | 2019 |
Design Inspirations From The Wisdom Of Years | 0 | 0.34 | 2018 |
Seeing What Is and What Can Be: On Sustainability, Respect for Work, and Design for Respect. | 1 | 0.35 | 2018 |
How to buy ice cream from the red army with a smartphone. | 0 | 0.34 | 2018 |
Further Connecting Sustainable Interaction Design with Sustainable Digital Infrastructure Design | 0 | 0.34 | 2017 |
Qualities of Focus. | 0 | 0.34 | 2017 |
Woman (seated) with tablet computer. | 0 | 0.34 | 2017 |
Designing Sustainable Food Systems. | 4 | 0.46 | 2017 |
Selfish-driving car. | 0 | 0.34 | 2017 |
Being Photo-Visual in HCI and Design. | 7 | 0.44 | 2016 |
The gift of the maker. | 0 | 0.34 | 2016 |
Understanding and Mitigating the Effects of Device and Cloud Service Design Decisions on the Environmental Footprint of Digital Infrastructure. | 15 | 0.62 | 2016 |
The Visual Thinking Gallery: A Five Year Retrospective. | 4 | 0.39 | 2016 |
DIY maker electronic supplies concession market in Shenzhen. | 0 | 0.34 | 2016 |
Rooftop garden + fish pond, Jing'an district, Shanghai. | 0 | 0.34 | 2016 |
Red, white, and blue in black and white. | 0 | 0.34 | 2016 |
Design Patterns, Principles, and Strategies for Sustainable HCI. | 2 | 0.63 | 2016 |
Future robot. | 0 | 0.34 | 2016 |
Drones. | 0 | 0.34 | 2015 |
Sharing the hidden treasure in pictorials | 16 | 0.93 | 2015 |
CHI 2015 best dance performance | 0 | 0.34 | 2015 |
Sunday social gathering, CBD, Hong Kong | 0 | 0.34 | 2015 |
Transdisciplinary Interaction Design in Design Education | 2 | 0.48 | 2015 |
Not in use, energy saving | 1 | 0.35 | 2015 |
Ecological Perspectives in HCI: Promise, Problems, and Potential | 3 | 0.38 | 2015 |
Inspiration from nature. | 0 | 0.34 | 2015 |
Billions of interaction designers | 4 | 0.55 | 2014 |
Maker paper: folded light art + design | 1 | 0.35 | 2014 |
Group selfie | 0 | 0.34 | 2014 |
Stillness and motion, meaning and form | 7 | 0.51 | 2014 |
DIY repair | 0 | 0.34 | 2014 |
Belongings considered harmful | 0 | 0.34 | 2014 |
Ultrabark lapdog bag | 0 | 0.34 | 2014 |
What have we learned?: a SIGCHI HCI & sustainability community workshop | 8 | 0.71 | 2014 |
Tablet photography | 0 | 0.34 | 2013 |
Collapse informatics and practice: Theory, method, and design | 26 | 1.79 | 2013 |
Pressing exit | 0 | 0.34 | 2013 |
Meaning of life elevator | 1 | 0.35 | 2013 |
Avec le temps!: time, tempo, and turns in human-computer interaction | 3 | 0.37 | 2013 |
Lost icons, Paris 2012 | 1 | 0.35 | 2013 |
Social sustainability: an HCI agenda | 3 | 0.42 | 2012 |
Interface, then and now | 1 | 0.35 | 2012 |
A matter of fit and fashion | 0 | 0.34 | 2012 |
Old scaffolds new | 0 | 0.34 | 2012 |
The elsewheres of product engagement | 1 | 0.35 | 2012 |
Collapse informatics: augmenting the sustainability & ICT4D discourse in HCI | 38 | 2.15 | 2012 |