FinnForest dataset: A forest landscape for visual SLAM | 0 | 0.34 | 2020 |
Optimized 3d Scene Rendering On Projection-Based 3d Displays | 0 | 0.34 | 2020 |
Fast And Accurate Depth Estimation From Sparse Light Fields | 1 | 0.35 | 2020 |
Shearlet Transform-Based Light Field Compression Under Low Bitrates | 2 | 0.37 | 2020 |
Computational Multifocal Near-Eye Display with Hybrid Refractive-Diffractive Optics | 0 | 0.34 | 2020 |
Depth Resolution of 3D Imaging Techniques for Target Detection in Mobile Work Machines | 0 | 0.34 | 2019 |
Methods for Simultaneous Robot-World-Hand-Eye Calibration: A Comparative Study. | 3 | 0.45 | 2019 |
Modeling lens optics and rendering virtual views from fisheye imagery. | 0 | 0.34 | 2019 |
Photogrammetric Multi-Camera Calibration Using An Industrial Programmable Robotic Arm | 0 | 0.34 | 2019 |
Shearlet-Based Light Field Reconstruction of Scenes with Non-Lambertian Properties | 0 | 0.34 | 2019 |
ANALYSIS OF ACCOMMODATION CUES IN HOLOGRAPHIC STEREOGRAMS | 0 | 0.34 | 2018 |
VIEWING SIMULATION OF INTEGRAL IMAGING DISPLAY BASED ON WAVE OPTICS | 0 | 0.34 | 2018 |
Continuous Refocusing for Integral Microscopy with Fourier Plane Recording. | 0 | 0.34 | 2018 |
Light Field Reconstruction Using Shearlet Transform. | 30 | 1.17 | 2018 |
Unsupervised calibration of RGB-NIR capture pairs utilizing dense multimodal image correspondences. | 0 | 0.34 | 2018 |
Simulation of microlens array based plenoptic capture utilizing densely sampled light field | 0 | 0.34 | 2017 |
Quantifying Spatial and Angular Resolution of Light-Field 3-D Displays. | 1 | 0.37 | 2017 |
Accelerated Shearlet-Domain Light Field Reconstruction. | 3 | 0.52 | 2017 |
Non-uniform resampling in perspective compensated large scale 3D visualization. | 0 | 0.34 | 2016 |
Fixed-Pattern Noise Modeling and Removal in Time-of-Flight Sensing. | 4 | 0.41 | 2016 |
Depth Assisted Composition of Synthetic and Real 3D Scenes. | 0 | 0.34 | 2016 |
Fixed-pattern noise suppression in low-sensing environment of Time-of-Flight devices | 1 | 0.36 | 2015 |
Preserving Natural Scene Lighting By Strobe-Lit Video | 0 | 0.34 | 2015 |
Accuracy Evaluation Of A Linear Positioning System For Light Field Capture | 0 | 0.34 | 2015 |
Speed-optimized free-viewpoint rendering based on depth layering | 0 | 0.34 | 2015 |
A Perceptual Quality Metric For High-Definition Stereoscopic 3d Video | 2 | 0.40 | 2015 |
Real-Time Depth Image-Based Rendering With Layered Dis-Occlusion Compensation And Aliasing-Free Composition | 1 | 0.35 | 2015 |
Self-contained slices in H.264 for partial video decoding targeting 3D light-field displays | 0 | 0.34 | 2015 |
Tree-Structured Algorithm For Efficient Shearlet-Domain Light Field Reconstruction | 1 | 0.37 | 2015 |
Depth Map Compression Using Color-Driven Isotropic Segmentation and Regularised Reconstruction | 1 | 0.63 | 2015 |
Analysis and optimization of pixel usage of light-field conversion from multi-camera setups to 3D light-field displays | 0 | 0.34 | 2014 |
Measurement of perceived spatial resolution in 3D light-field displays | 2 | 0.51 | 2014 |
A Framework for Fast Low-Power Multi-sensor 3D Scene Capture and Reconstruction. | 0 | 0.34 | 2014 |
Fast hierarchical cost volume aggregation for stereo-matching | 1 | 0.36 | 2014 |
Binocular depth perception: Does head parallax help people see better in depth? | 0 | 0.34 | 2014 |
Depth estimation by combining stereo matching and coded aperture | 0 | 0.34 | 2014 |
Super resolution inverse imaging for plenoptic camera using wavefield modeling | 0 | 0.34 | 2014 |
Quantifying the importance of cyclopean view and binocular rivalry-related features for objective quality assessment of mobile 3D video. | 11 | 0.56 | 2014 |
CPU-efficient free view synthesis based on depth layering | 1 | 0.35 | 2014 |
A Fast And Accurate Re-Calibration Technique For Misaligned Stereo Cameras | 1 | 0.37 | 2013 |
Improved Image Copyright Protection Scheme Exploiting Visual Cryptography In Wavelet Domain | 0 | 0.34 | 2013 |
Circular trajectory correspondences for iterative closest point registration | 0 | 0.34 | 2013 |
Joint de-noising and fusion of 2D video and depth map sequences sensed by low-powered tof range sensor. | 4 | 0.43 | 2013 |
Hdr Image Multi-Bit Watermarking Using Bilateral-Filtering-Based Masking | 8 | 0.51 | 2013 |
Influence Of camera imaging pipeline on stereo-matching quality: An experimental study | 0 | 0.34 | 2013 |
A disparity range estimation technique for stereo-video streaming applications. | 1 | 0.39 | 2013 |
Methods for depth-map filtering in view-plus-depth 3D video representation. | 11 | 0.78 | 2012 |
Visual-quality evaluation methodology for multiview displays. | 4 | 0.68 | 2012 |
Fusion of eye-tracking data from multiple observers for increased 3D gaze tracking precision. | 1 | 0.42 | 2012 |
Stereoscopic Depth Cues Outperform Monocular Ones on Autostereoscopic Display | 6 | 0.55 | 2012 |