Abstract | ||
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We address the problem of 3D scene rendering on projection-based light field displays and optimizing the input display images to obtain the best possible visual output. We discuss a display model comprising a set of projectors, an anisotropic diffuser and a viewing manifold. Based on this model, we render an initial set of projector images to be further optimized for the best perception at a specified set of viewing positions. We propose a least squares method, which minimizes the channel-wise color difference between the generated images for different viewer positions, and their ground-true counterparts. We formulate a constrained optimization problem and solve it iteratively by the descent method. |
Year | DOI | Venue |
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2020 | 10.23919/Eusipco47968.2020.9287669 | 28TH EUROPEAN SIGNAL PROCESSING CONFERENCE (EUSIPCO 2020) |
Keywords | DocType | ISSN |
light field, optimization, 3d display | Conference | 2076-1465 |
Citations | PageRank | References |
0 | 0.34 | 0 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Oleksii Doronin | 1 | 0 | 0.34 |
Robert Bregovic | 2 | 148 | 18.84 |
Atanas P. Gotchev | 3 | 223 | 38.55 |