Title
Optimized 3d Scene Rendering On Projection-Based 3d Displays
Abstract
We address the problem of 3D scene rendering on projection-based light field displays and optimizing the input display images to obtain the best possible visual output. We discuss a display model comprising a set of projectors, an anisotropic diffuser and a viewing manifold. Based on this model, we render an initial set of projector images to be further optimized for the best perception at a specified set of viewing positions. We propose a least squares method, which minimizes the channel-wise color difference between the generated images for different viewer positions, and their ground-true counterparts. We formulate a constrained optimization problem and solve it iteratively by the descent method.
Year
DOI
Venue
2020
10.23919/Eusipco47968.2020.9287669
28TH EUROPEAN SIGNAL PROCESSING CONFERENCE (EUSIPCO 2020)
Keywords
DocType
ISSN
light field, optimization, 3d display
Conference
2076-1465
Citations 
PageRank 
References 
0
0.34
0
Authors
3
Name
Order
Citations
PageRank
Oleksii Doronin100.34
Robert Bregovic214818.84
Atanas P. Gotchev322338.55