Designing Socially Acceptable Light Therapy Glasses for Self-managing Seasonal Affective Disorder. | 0 | 0.34 | 2021 |
Towards a model of progression in computational empowerment in education | 0 | 0.34 | 2021 |
The Machine Learning Machine: A Tangible User Interface for Teaching Machine Learning | 0 | 0.34 | 2021 |
VotestratesML: A High School Learning Tool for Exploring Machine Learning and its Societal Implications | 0 | 0.34 | 2021 |
DIS '20: Designing Interactive Systems Conference 2020, Eindhoven, The Netherlands, July 6-10, 2020. | 0 | 0.34 | 2020 |
Affordances of Shape-Changing Interfaces: An Information Perspective on Transformability and Movement | 0 | 0.34 | 2020 |
Staging Reflections on Ethical Dilemmas in Machine Learning: A Card-Based Design Workshop for High School Students | 0 | 0.34 | 2020 |
Widening the scope of FabLearn Research: Integrating Computational Thinking, Design and Making | 1 | 0.35 | 2019 |
Together Together: Combining Shared and Separate Activities in Designing Technology for Family Life | 0 | 0.34 | 2019 |
Proxemics Play: Exploring the Interplay between Mobile Devices and Interiors | 1 | 0.35 | 2019 |
Embracing First-Person Perspectives In Soma-Based Design | 4 | 0.42 | 2018 |
Collective interaction: a designerly visual analysis of seven research prototypes. | 0 | 0.34 | 2017 |
Hitmachine - Collective Musical Expressivity for Novices. | 0 | 0.34 | 2016 |
Designing for Children's Collective Music Making: How Spatial Orientation and Configuration Matter. | 3 | 0.39 | 2016 |
Balancing User and System Control in Shape-Changing Interfaces: a Designerly Exploration. | 11 | 0.52 | 2016 |
Sketching Shape-changing Interfaces: Exploring Vocabulary, Metaphors Use, and Affordances. | 4 | 0.48 | 2016 |
Expressivity in Open-ended Constructive Play: Building and Playing Musical Lego Instruments. | 2 | 0.37 | 2016 |
Framing open-ended and constructive play with emerging interactive materials | 2 | 0.37 | 2015 |
Encounters on a shape-changing bench: exploring atmospheres and social behaviour in situ | 7 | 0.53 | 2014 |
Exploring the design space of shape-changing objects: imagined physics | 8 | 0.58 | 2013 |
Computational environmental ethnography: combining collective sensing and ethnographic inquiries to advance means for reducing environmental footprints | 7 | 0.87 | 2013 |
"It's alive, it's magic, it's in love with you": opportunities, challenges and open questions for actuated interfaces | 6 | 0.50 | 2013 |
\"I had a dream and i built it\": power and self-staging in ubiquitous high-end homes | 3 | 0.39 | 2012 |
Modeling is not the answer!: designing for usable security | 3 | 0.73 | 2012 |
"It's in love with you": communicating status and preference with simple product movements | 6 | 0.57 | 2012 |
Aerial tunes: exploring interaction qualities of mid-air displays. | 6 | 0.59 | 2012 |
Shape-changing interfaces: a review of the design space and open research questions | 138 | 4.26 | 2012 |
Re-scripting interactive artefacts with feminine values | 0 | 0.34 | 2011 |
Tactics for homing in mobile life: a fieldwalk study of extremely mobile people | 13 | 0.66 | 2010 |
Politics at the interface: a Foucauldian power analysis | 9 | 0.60 | 2010 |
Collective interaction by design collective controllers for social navigation on digital photos | 5 | 0.47 | 2010 |
Designing for playful photography | 3 | 0.41 | 2009 |
MediaJourney: capturing and sharing digital media from real-world and virtual journeys | 0 | 0.34 | 2009 |
Collective Interaction:let's join forces | 3 | 0.42 | 2008 |
HOMEinTOUCH Designing Two-Way Ambient Communication | 3 | 0.40 | 2008 |
Introduction to special issue on the aesthetics of interaction | 11 | 0.65 | 2008 |
Erotic life as a new frontier in HCI | 8 | 0.76 | 2007 |
A sense of security in pervasive computing: is the light on when the refrigerator door is closed? | 5 | 0.52 | 2007 |
Squeeze: designing for playful experiences among co-located people in homes | 20 | 0.94 | 2007 |
Designing For Co-Located Social Media Use In The Home Using The Casome Infrastructure | 0 | 0.34 | 2007 |
Interactive spaces: towards a better everyday? | 3 | 0.42 | 2005 |
Floor interaction HCI reaching new ground | 10 | 0.83 | 2005 |
Domestic hypermedia: mixed media in the home | 4 | 0.81 | 2004 |
A visit to the 'new Utopia': revitalizing democracy, emancipation and quality in co-operative design | 13 | 1.10 | 2004 |
Interactive Spaces Towards Collaborative Structuring and Ubiquitous Presentation in Domestic Environments | 2 | 0.46 | 2004 |
Remarkable computing: the challenge of designing for the home | 18 | 1.76 | 2004 |
Shaping the Ambience of Homes with Domestic Hypermedia | 3 | 0.49 | 2004 |
Aesthetic interaction: a pragmatist's aesthetics of interactive systems | 151 | 10.92 | 2004 |
Investigating design issues in household environments | 8 | 0.82 | 2003 |
The usability of everyday technology: emerging and fading opportunities | 30 | 4.48 | 2002 |