Name
Affiliation
Papers
EVANGELOS KARAPANOS
University of Madeira, Funchal, Portugal
85
Collaborators
Citations 
PageRank 
133
659
55.88
Referers 
Referees 
References 
1264
1428
836
Search Limit
1001000
Title
Citations
PageRank
Year
Workshop on Detection and Design for Cognitive Biases in People and Computing Systems00.342020
The '23 ways to nudge' framework: designing technologies that influence behavior subtly00.342020
Technology-Assisted Reconstruction: A New Alternative To The Experience Sampling Method00.342020
The Nudge Deck: A Design Support Tool for Technology-Mediated Nudging00.342020
Visual Quotes - Does Aesthetic Appeal Influence How Perceived Motivating Text Messages Impact Short-Term Exercise Motivation?00.342019
BCD Cards - A Tool for Designing Theory-based Behavior Change Technologies.00.342019
Combating Misinformation Through Nudging00.342019
How do motivational text messages impact motivation to exercise?: implications for the design of activity trackers00.342019
23 Ways to Nudge - A Review of Technology-Mediated Nudging in Human-Computer Interaction.30.452019
Challenging Misinformation: Exploring Limits And Approaches00.342019
Exploring the Feasibility of Subliminal Priming on Web platforms.10.342018
An Inquiry into Goal-Setting Practices with Physical Activity Trackers.00.342018
Activity Tracking in vivo.00.342018
What Shall I Write Next?: Subliminal and Supraliminal Priming as Triggers for Creative Writing.10.372017
On The Design Of Subly: Instilling Behavior Change During Web Surfing Through Subliminal Priming30.452017
Reducing children’s psychological distance from climate change via eco-feedback technologies00.342017
Exploring the design space of glanceable feedback for physical activity trackers.150.572016
Workload management through glanceable feedback: The role of heart rate variability20.422016
Motivating Healthy Water Intake through Prompting, Historical Information, and Implicit Feedback.00.342016
Need fulfillment and experiences on social media: A case on Facebook and WhatsApp.10.372016
Designing for Different Stages in Behavior Change.10.352016
Impact of mood changes on application selection.50.452016
Understanding Aesthetics of Interaction: A Repertory Grid Study.10.362016
CrowdWalk: leveraging the wisdom of the crowd to inspire walking activities50.582015
How do we engage with activity trackers?: a longitudinal study of Habito481.812015
Why alone?: sensing children's social interactions in the playground00.342015
Everyday commuting: prediction, actual experience and recall of anger and frustration in the car20.412015
Social toothbrush: fostering family nudging around tooth brushing habits00.342015
Motivating participation and improving quality of contribution in ubiquitous crowdsourcing160.662015
Sustaining user engagement with behavior-change tools141.122015
eMotion: retrospective in-car user experience evaluation20.402015
PLEXQ: Towards a Playful Experiences Questionnaire40.432015
You have 5 seconds: designing glanceable feedback for physical activity trackers30.512015
Understanding families' motivations for sustainable behaviors.40.622014
Breakout: predicting and breaking sedentary behaviour at work00.342014
Modeling What Friendship Patterns on Facebook Reveal About Personality and Social Capital20.372014
Playful or Gameful?: creating delightful user experiences100.672014
Understanding users' disengagement with wearable activity trackers20.362014
Citizen Motivation on the Go: The Role of Psychological Empowerment.60.502014
Beyond gamification: sociometric technologies that encourage reflection before behavior change10.382014
Online Disclosure of Personally Identifiable Information with Strangers: Effects of Public and Private Sharing.00.342014
SmartHolder: sensing and raising families' awareness of tooth brushing habits.20.392014
Towards persuasive sociometric technologies for inclusive educational settings30.542013
Playing for the planet: designing toys that foster sustainable values10.352013
Engaging children in longitudinal behavioral studies through playful technologies50.472013
Faceit: supporting reflection upon social anxiety events with lifelogging30.392013
An initial model for designing socially translucent systems for behavior change30.412013
Why don't families get along with eco-feedback technologies?: a longitudinal inquiry120.622013
Experiential perspectives on road congestions60.632013
IncluCity: using contextual cues to raise awareness on environmental accessibility60.462013
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