AR Hero: Generating Interactive Augmented Reality Guitar Tutorials | 0 | 0.34 | 2022 |
Video See-Through Mixed Reality with Focus Cues | 0 | 0.34 | 2022 |
Exploring Pseudo-Weight in Augmented Reality Extended Displays | 0 | 0.34 | 2022 |
Visualization Techniques in Augmented Reality: A Taxonomy, Methods and Patterns | 2 | 0.35 | 2021 |
Neural Cameras: Learning Camera Characteristics for Coherent Mixed Reality Rendering | 0 | 0.34 | 2021 |
Tools for Teaching Mining Students in Virtual Reality based on 360°Video Experiences | 0 | 0.34 | 2020 |
Mixed Reality Light Fields for Interactive Remote Assistance | 3 | 0.38 | 2020 |
Efficient Zooming Without Resolution Loss in Streaming Video Using 8K Video Sources | 0 | 0.34 | 2020 |
InpaintFusion: Incremental RGB-D Inpainting for 3D Scenes | 1 | 0.37 | 2020 |
Video-Annotated Augmented Reality Assembly Tutorials | 1 | 0.35 | 2020 |
Removing fences from sweep motion videos using global 3D reconstruction and fence-aware light field rendering. | 1 | 0.35 | 2019 |
Perceived weight of a rod under augmented and diminished reality visual effects | 0 | 0.34 | 2018 |
Superimposing Thermal-Infrared Data On 3d Structure Reconstructed By Rgb Visual Odometry | 0 | 0.34 | 2018 |
3D PixMix: Image Inpainting in 3D Environments | 2 | 0.41 | 2018 |
Estimation of Center of Mass for Sports Scene Using Weighted Visual Hull. | 0 | 0.34 | 2018 |
Semantic Object Selection and Detection for Diminished Reality Based on SLAM with Viewpoint Class | 0 | 0.34 | 2017 |
Augmented visualization: Observing as desired. | 0 | 0.34 | 2017 |
A Work Area Visualization by Multi-View Camera-Based Diminished Reality. | 1 | 0.41 | 2017 |
Registration of RGB and Thermal Point Clouds Generated by Structure From Motion | 0 | 0.34 | 2017 |
BrightView: Increasing Perceived Brightness in Optical See-Through Head-Mounted Displays. | 0 | 0.34 | 2017 |
Design and Implementation of a Common Dataset for Comparison and Evaluation of Diminished Reality Methods. | 0 | 0.34 | 2017 |
Reference Framework on vSRT-method Benchmarking for MAR | 0 | 0.34 | 2017 |
Background Image Registration as a Post-Processing Technique in Diminished Reality Rendering Procedures. | 0 | 0.34 | 2017 |
Workshop on Highly Diverse Cameras and Displays for Mixed and Augmented Reality (HDCD4MAR) Summary. | 0 | 0.34 | 2017 |
A survey of diminished reality: Techniques for visually concealing, eliminating, and seeing through real objects. | 5 | 0.47 | 2017 |
Further Experiments and Considerations on Weight Perception Caused by Visual Diminishing of Real Objects. | 0 | 0.34 | 2017 |
An Instant See-Through Vision System Using a Wide Field-of-View Camera and a 3D-Lidar. | 0 | 0.34 | 2017 |
Detour Light Field Rendering for Diminished Reality Using Unstructured Multiple Views. | 0 | 0.34 | 2016 |
First Deployment of Diminished Reality for Anatomy Education. | 0 | 0.34 | 2016 |
Considerations on binocular mismatching in observation-based diminished reality | 1 | 0.34 | 2016 |
Efficient Use of Textured 3D Model for Pre-observation-based Diminished Reality | 6 | 0.48 | 2015 |