Playing between Opposite Ideologies with Focalization and Agency - A Look at Ideological Perspective in Narrative-driven Games. | 0 | 0.34 | 2021 |
A Budget Setting Design Intervention for Reducing Personal Expenses for Chinese Young Generation. | 0 | 0.34 | 2020 |
Bukas - Material Messages for Filipino Migrant Workers and Their Transnational Families. | 0 | 0.34 | 2020 |
Letters to José - A Design Case for Building Tangible Interactive Narratives. | 0 | 0.34 | 2020 |
Effects of Virtual Reality in the Area of Responsible Decision-Making Training on Adolescents. | 0 | 0.34 | 2020 |
Should Do, Can Do, Can Know: Sustainability and Other Reflections on One Hundred and One Interaction Design Projects | 0 | 0.34 | 2019 |
MemoryReel: A Purpose-designed Device for Recording Digitally Connected Special Moments for Later Recall and Reminiscence | 0 | 0.34 | 2019 |
Exploring the Role of Narrative Puzzles in Game Storytelling. | 0 | 0.34 | 2019 |
Transdisciplinary Interaction Design in Design Education | 2 | 0.48 | 2015 |