Exploring Novel Game Spaces with Fluidic Games. | 0 | 0.34 | 2018 |
Curious users of casual creators. | 0 | 0.34 | 2018 |
Wevva: Democratising Game Design. | 2 | 0.41 | 2017 |
Mixed-Initiative Approaches to On-Device Mobile Game Design. | 0 | 0.34 | 2017 |
Investigating vanilla MCTS scaling on the GVG-AI game corpus. | 1 | 0.35 | 2016 |
Semi-automated level design via auto-playtesting for handheld casual game creation. | 0 | 0.34 | 2016 |
General Video Game Evaluation Using Relative Algorithm Performance Profiles. | 25 | 1.42 | 2015 |
Towards generating arcade game rules with VGDL | 8 | 0.51 | 2015 |
X-COM: UFO Defense vs. XCOM: Enemy Unknown - Using gameplay design patterns to understand game remakes. | 0 | 0.34 | 2014 |