Systematically differentiating parametric discontinuities | 0 | 0.34 | 2021 |
Getting to the point: index sets and parallelism-preserving autodiff for pointful array programming | 0 | 0.34 | 2021 |
Efficient automatic scheduling of imaging and vision pipelines for the GPU | 0 | 0.34 | 2021 |
Guided Optimization for Image Processing Pipelines | 0 | 0.34 | 2021 |
Serverless linear algebra | 4 | 0.40 | 2020 |
Differentiable vector graphics rasterization for editing and learning | 2 | 0.37 | 2020 |
Neural Kernels Without Tangents | 0 | 0.34 | 2020 |
Taichi: a language for high-performance computation on spatially sparse data structures | 4 | 0.38 | 2019 |
Halide: decoupling algorithms from schedules for high-performance image processing. | 3 | 0.36 | 2018 |
Differentiable programming for image processing and deep learning in halide. | 6 | 0.43 | 2018 |
numpywren: serverless linear algebra. | 2 | 0.37 | 2018 |
Programming Heterogeneous Systems from an Image Processing DSL. | 22 | 0.90 | 2017 |
Opt: A Domain Specific Language for Non-linear Least Squares Optimization in Graphics and Imaging. | 6 | 0.41 | 2017 |
Rigel: flexible multi-rate image processing hardware | 4 | 0.69 | 2016 |
A Systematic Approach to Blocking Convolutional Neural Networks. | 5 | 0.40 | 2016 |
Simit: A Language for Physical Simulation | 18 | 0.70 | 2016 |
ProxImaL: efficient image optimization using proximal algorithms. | 12 | 0.51 | 2016 |
Automatically scheduling halide image processing pipelines | 12 | 0.57 | 2016 |
Helium: lifting high-performance stencil kernels from stripped x86 binaries to halide DSL code | 8 | 0.51 | 2015 |
Transform recipes for efficient cloud photo enhancement | 6 | 0.43 | 2015 |
Compiling high performance recursive filters | 6 | 0.48 | 2015 |
An introduction to halide | 0 | 0.34 | 2015 |
Darkroom: compiling high-level image processing code into hardware pipelines | 40 | 1.84 | 2014 |
OpenTuner: an extensible framework for program autotuning | 101 | 2.95 | 2014 |
Halide: a language and compiler for optimizing parallelism, locality, and recomputation in image processing pipelines | 232 | 7.36 | 2013 |
OpenFab: a programmable pipeline for multi-material fabrication | 31 | 1.54 | 2013 |
Decoupling algorithms from schedules for easy optimization of image processing pipelines | 41 | 2.45 | 2012 |
Decoupled sampling for graphics pipelines | 47 | 1.63 | 2011 |
A hierarchical volumetric shadow algorithm for single scattering | 18 | 0.65 | 2010 |
The lightspeed automatic interactive lighting preview system | 25 | 1.07 | 2007 |
The lightspeed automatic interactive lighting preview system. | 0 | 0.34 | 2007 |