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XU SUN
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Name
Affiliation
Papers
XU SUN
Computer Science Department, Univeristy of Leicester, Leicester, UK
20
Collaborators
Citations
PageRank
39
57
8.56
Referers
Referees
References
173
515
222
Search Limit
100
515
Publications (20 rows)
Collaborators (39 rows)
Referers (100 rows)
Referees (100 rows)
Title
Citations
PageRank
Year
Understanding Attitudes Towards Intellectual Property From The Perspective Of Design Professionals
0
0.34
2021
User-Centered Design Approaches To Integrating Intellectual Property Information Into Early Design Processes With A Design Patent Retrieval Application
0
0.34
2020
Exploring Personalised Autonomous Vehicles To Influence User Trust
4
0.47
2020
The International Journal Of Production Research In The Past, The Present And The Future: A Bibliometric Analysis
0
0.34
2019
Exploring user behavioral data for adaptive cybersecurity
2
0.36
2019
Exploring the group holiday decision-making process with the support of technology
0
0.34
2019
A context-based study of serendipity in information research among Chinese scholars.
1
0.35
2018
A Human Factors Approach To Exploring The Experience Of Group Trip Planning From The Perspective Of Intragroup Interaction
0
0.34
2018
Investigation of the role of mobile personalisation at large sports events
0
0.34
2017
A New Information Theory-Based Serendipitous Algorithm Design
2
0.36
2017
Measuring Attitude Towards Personal Data For Adaptive Cybersecurity
1
0.34
2017
An extended perspective on cybersecurity education
0
0.34
2016
Design For Sustainable Behaviour
0
0.34
2015
Enhancing self-reflection with wearable sensors
3
0.47
2014
A comparison of field-based and lab-based experiments to evaluate user experience of personalised mobile devices
17
0.92
2013
Participant Experiences Of Mobile Device-Based Diary Studies
1
0.38
2013
Evaluating user experience of adaptive digital educational games with Activity Theory
3
0.42
2012
A User-Centred Mobile Diary Study Approach To Understanding Serendipity In Information Research
18
0.93
2011
Towards a structural model for intention to play a digital educational game
1
0.39
2010
Mobile personalization at large sports events user experience and mobile device personalization
4
0.46
2007
1