Interactive Assessments of CT (IACT): Digital Interactive Logic Puzzles to Assess Computational Thinking in Grades 3-8. | 0 | 0.34 | 2021 |
The Development Of Students' Computational Thinking Practices In Elementary- And Middle-School Classes Using The Learning Game, Zoombinis | 1 | 0.34 | 2021 |
Assessing Implicit Computational Thinking In Zoombinis Puzzle Gameplay | 0 | 0.34 | 2021 |
Labeling Implicit Computational Thinking in Pizza Pass Gameplay. | 0 | 0.34 | 2018 |