Title
LU-GPU: Efficient Algorithms for Solving Dense Linear Systems on Graphics Hardware
Abstract
We present a novel algorithm to solve dense linear systems using graphics processors (GPUs). We reduce matrix decomposition and row operations to a series of rasterization problems on the GPU. These include new techniques for streaming index pairs, swapping rows and columns and parallelizing the computation to utilize multiple vertex and fragment processors. We also use appropriate data representations to match the rasterization order and cache technology of graphics processors. We have implemented our algorithm on different GPUs and compared the performance with optimized CPU implementations. In particular, our implementation on a NVIDIA GeForce 7800 GPU outperforms a CPU-based ATLAS implementation. Moreover, our results show that our algorithm is cache and bandwidth efficient and scales well with the number of fragment processors within the GPU and the core GPU clock rate. We use our algorithm for fluid flow simulation and demonstrate that the commodity GPU is a useful co-processor for many scientific applications.
Year
DOI
Venue
2005
10.1109/SC.2005.42
Supercomputing Conference
Field
DocType
ISBN
Graphics,Row and column spaces,Graphics hardware,Cache,Computer science,Matrix decomposition,Parallel computing,Algorithm,Concurrent computing,Coprocessor,Clock rate
Conference
1-59593-061-2
Citations 
PageRank 
References 
103
14.83
27
Authors
4
Search Limit
100103
Name
Order
Citations
PageRank
Nico Galoppo123623.19
Naga K. Govindaraju23331234.15
Michael Henson318220.15
Dinesh Manocha49551787.40