Title
G3D: A gaming action dataset and real time action recognition evaluation framework.
Abstract
In this paper a novel evaluation framework for measuring the performance of real-time action recognition methods is presented. The evaluation framework will extend the time-based event detection metric to model multiple distinct action classes. The proposed metric provides more accurate indications of the performance of action recognition algorithms for games and other similar applications since it takes into consideration restrictions related to time and consecutive repetitions. Furthermore, a new dataset, G3D for real-time action recognition in gaming containing synchronised video, depth and skeleton data is provided. Our results indicate the need of an advanced metric especially designed for games and other similar real-time applications.
Year
DOI
Venue
2012
10.1109/CVPRW.2012.6239175
CVPR Workshops
Keywords
Field
DocType
depth map,performance measurement,real time systems,video,synchronisation,measurement,games,image recognition
Computer vision,Synchronization,Computer science,Action recognition,Performance measurement,Artificial intelligence,Depth map
Conference
Volume
Issue
ISSN
2012
1
2160-7508
Citations 
PageRank 
References 
56
1.30
8
Authors
3
Name
Order
Citations
PageRank
Victoria Bloom1963.90
Dimitrios Makris280864.12
Vasileios Argyriou327930.51