Abstract | ||
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We describe an interactive system that enables constructing and evaluating arguments when communication is not necessarily sincere. The system considers the possible differences between its own beliefs and the beliefs it ascribes to the interlocutor, to exploit them at its advantage; this can be done by representing uncertainty in the mental state of the interlocutor and in the reasoning process. In order to select the argument(s) that best achieve the deception goal, a list of 'candidates to deception' is selected according to a few defined strategies and various 'weights' are attached to each of them. We describe how the prototype enables verifying the appropriateness of the methods employed in simulating various forms of deceptive argumentation. |
Year | DOI | Venue |
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2001 | 10.1007/3-540-45411-X_26 | AI*IA |
Keywords | Field | DocType |
interactive system,possible difference,various form,generating arguments,deceptive communication,own belief,mental state,deception goal,reasoning process,deceptive argumentation,belief network | Deception,Computer science,Argumentation theory,Exploit,Artificial intelligence,Mental state | Conference |
ISBN | Citations | PageRank |
3-540-42601-9 | 4 | 0.40 |
References | Authors | |
7 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Valeria Carofiglio | 1 | 235 | 25.03 |
Cristiano Castelfranchi | 2 | 2517 | 346.91 |
De Rosis F | 3 | 661 | 89.05 |
Roberto Grassano | 4 | 4 | 0.40 |