Title
Parallelizing Visibility Computations On Triangulated Terrains
Abstract
In this paper we address the problem of computing visibility information on digital terrain models in parallel. We propose a parallel algorithm for computing the visible region of an observation point located on the terrain. The algorithm is based on a sequential triangle-sorting visibility approach proposed by De Floriani et al. (1989). Static and dynamic parallelization strategies, both in terms of partitioning criteria and scheduling policies, are discussed. The different parallelization strategies are implemented on an MIMD multicomputer and evaluated through experimental results.
Year
DOI
Venue
1994
10.1080/02693799408902019
INTERNATIONAL JOURNAL OF GEOGRAPHICAL INFORMATION SYSTEMS
Keywords
Field
DocType
visibility,triangulated irregular networks,parallel computing,digital terrain modeling,data parallelism.,parallel computer,point location,triangulated irregular network,digital terrain model,parallel algorithm
Visibility,Scheduling (computing),Computer science,Parallel algorithm,Terrain,Parallel computing,Triangulation,MIMD,Computation
Journal
Volume
Issue
ISSN
8
6
0269-3798
Citations 
PageRank 
References 
10
0.88
12
Authors
3
Name
Order
Citations
PageRank
Leila De Floriani11382202.03
Claudio Montani21595135.33
Roberto Scopigno33056236.09