Name
Papers
Collaborators
CLAUDIO MONTANI
48
57
Citations 
PageRank 
Referers 
1595
135.33
2913
Referees 
References 
670
711
Search Limit
1001000
Title
Citations
PageRank
Year
Simulating Drilling on Tetrahedral Meshes20.402006
Recovering 3D architectural information from dense digital models of buildings10.342006
Minimizing user intervention in registering 2D images to 3D models411.752005
Exploiting The Scanning Sequence For Automatic Registration Of Large Sets Of Range Maps120.562005
Visualization and 3D data processing in the David restoration.121.062004
PolyCube-Maps722.712004
The Marching Intersections algorithm for merging range images230.952004
Digital reconstruction of the Arrigo VII funerary complex100.882004
External memory management and simplification of huge meshes843.212003
VCLab''s tools for 3D range data processing171.192003
Acquiring, stitching and blending diffuse appearance attributes on 3D models201.182002
Marching Intersections: An Efficient Resampling Algorithm for Surface Management221.152001
3D Scanning the Minerva of Arezzo111.022001
A low cost optical 3D scanner30.472001
Simplification of Tetrahedral meshes with accurate error evaluation511.972000
Reconstruction Of Topologically Correct And Adaptive Trilinear Isosurfaces232.122000
Decreasing Isosurface Complexity via Discrete Fitting110.772000
A Multiresolution Model For Soft Objects Supporting Interactive Cuts And Lacerations413.292000
Multiple textures stitching and blending on 3D objects494.901999
Preserving attribute values on simplified meshes by resampling detail textures.341.991999
A Comparison Of Mesh Simplification Algorithm2008.491998
Dewall: A Fast Divide And Conquer Delaunay Triangulation Algorithm In E-D593.231998
Towards a distributed 3D virtual museum70.681998
A general method for preserving attribute values on simplified meshes535.241998
Adaptively adjusting Marching Cubes output to fit a trilinear reconstruction filter100.681998
Zeta: a resolution modeling system110.831998
Tetrahedra Based Volume Visualization130.871997
Multiresolution Representation and Visualization of Volume Data473.431997
Speeding Up Isosurface Extraction Using Interval Trees1126.491997
Multiresolution Decimation based on Global Error11221.221997
Computer-assisted generation of bas- and high-reliefs331.521997
Triangulating convex polygons having T-vertices50.481996
Optimal isosurface extraction from irregular volume data374.311996
On the Optimization of Projective Volume Rendering131.071995
Evaluation Of Parallelization Strategies For An Incremental Delaunay Triangulator In E(3)80.701995
Multiresolution modeling and visualization of volume data based on simplicial complexes584.581995
A modified look-up table for implicit disambiguation of Marching Cubes.9910.631994
Using marching cubes on small machines98.731994
Magicsphere - An Insight Tool For 3d Data Visualization312.391994
Parallelizing Visibility Computations On Triangulated Terrains100.881994
Discretized marching cubes678.581994
Parallel 3D Delauney Triangulation190.941993
Parallel Rendering Of Volumetric Data Set On Distributed-Memory Architectures20.441993
Parallel volume visualization on a hypercube architecture192.381992
Ray tracing CSG trees using the Sticks representation scheme10.341990
Vector and Raster Hidden-Surface Removal Using Parallel Connected Stripes132.371987
Autumnal Quadtrees10.401986
Region representation: parallel connected stripes71.541984