Title
Why do people play social network games?
Abstract
Recently, Social Network Games (SNGs) over social network services have become popular and have spawned a whole new subculture. This study examines the perceived factors which contribute to an SNG user's behaviors. It proposes an SNG acceptance model based on integrating cognitive as well as affective attitudes as primary influencing factors. Results from a survey of SNG players validate that the proposed theoretical model explains and predicts user acceptance of SNG very well. The model shows fine measurement properties and establishes the perceived playfulness and security of SNGs as distinct constructs. The findings also reveal that flow plays a moderation role that affects various paths in the model. Based on the results of this study, both the appropriate practical implications for SNG marketing strategies and the theoretical implications are provided.
Year
DOI
Venue
2011
10.1016/j.chb.2010.11.010
Computers in Human Behavior
Keywords
DocType
Volume
Social network games,Perceived playfulness,Perceived security,User modeling
Journal
27
Issue
ISSN
Citations 
2
Computers in Human Behavior
78
PageRank 
References 
Authors
2.23
30
2
Name
Order
Citations
PageRank
Dong-Hee Shin189448.01
Youn-Joo Shin21344.32