Name
Affiliation
Papers
DONG-HEE SHIN
Sungkyunkwan Univ.
68
Collaborators
Citations 
PageRank 
50
894
48.01
Referers 
Referees 
References 
1747
1266
918
Search Limit
1001000
Title
Citations
PageRank
Year
The effects of explainability and causability on perception, trust, and acceptance: Implications for explainable AI70.552021
The effects of security and traceability of blockchain on digital affordance10.372020
Investigating The Role Of Leader-Member Exchange For Goal Commitment In System Implementation00.342020
Information tailoring and framing in wearable health communication.30.392017
An empirical study on the integrative pre-implementation model of technology acceptance in a mandatory environment00.342017
Targeting Potential Active Users For Mobile App Install Advertising: An Exploratory Study20.362016
The Effect of Visual Cueing in 3D Animations for Learning Procedural-manipulative Tasks: From the Perspective of Cognitive Load Theory.00.342016
Observers Versus Agents Divergent Associations Of Video Versus Game Use With Empathy And Social Connectedness00.342016
Cross-Platform Users' Experiences Toward Designing Interusable Systems140.592016
The role of goal awareness and information technology self-efficacy on job satisfaction of healthcare system users.30.392016
Interaction, Engagement, And Perceived Interactivity In Single-Handed Interaction80.522016
Erratum to: Trust and risk in consumer acceptance of e-services00.342016
Understanding information proactiveness and the content management system adoption in pre-implementation stage.20.382016
It's not What It Speaks, but It's How It Speaks: A Study into Smartphone Voice-User Interfaces (VUI).20.502015
Health Information Tailoring and Data Privacy in a Smart Watch as a Preventive Health Tool - Qualitative Study of Users' Perceptions and Attitudes.10.372015
An Approach to Spatial Visualizing Method for Information Structure to Enhance Remember to Look10.352015
Network neutrality in the eye of the beholder20.432015
Social viewing behavior in social TV: proposing a new concept of socio-usability40.442015
Trust In Unmanned Driving System.00.342015
Differential effect of excitement versus contentment, and excitement versus relaxation: Examining the influence of positive affects on adoption of new technology with a Korean sample.00.342015
The Relationship between Human and Smart TVs Based on Emotion Recognition in HCI.00.342014
A New Approach to Exploring Spatiotemporal Space in the Context of Social Network Services.20.392014
Effects of text input system on learner's memory: handwriting versus typing on tablet PC00.342014
How does interactivity contribute to a smart TV user experience?00.342014
Is the social use of media for seeking connectedness or for avoiding social isolation? Mechanisms underlying media use and subjective well-being100.572013
Smart TV: are they really smart in interacting with people? Understanding the interactivity of Korean Smart TV240.962013
User centric cloud service model in public sectors: Policy implications of cloud services110.602013
Associations Between Game Use and Cognitive Empathy: A Cross-Generational Study.70.642013
Defining sociability and social presence in Social TV261.002013
A Study on the Interaction between Human and Smart Devices Based on Emotion Recognition.40.422013
3DTV and immersive environment00.342013
Exploring the user experience of three-dimensional virtual learning environments291.122013
User experience in social commerce: in friends we trust541.132013
3dtv As A Social Platform For Communication And Interaction120.522012
How will net neutrality be played out in Korea?40.492012
Exploring Cross-Cultural Value Structures with Smartphones80.442012
The psychology behind QR codes: User experience perspective80.652012
Can 3dtv Create Immersive Environments?20.502012
An empirical evaluation of multi-media based learning of a procedural task40.502012
Evaluation of Korean information infrastructure policy 2000–2010: Focusing on broadband ecosystem change10.352011
Towards a conceptualizing social presence in 3DTV10.372011
Retracted: Consumers' Trust In Virtual Mall Shopping: The Role Of Social Presence And Perceived Security (Retracted Article. See Vol. 29, Pg. 438, 2013)130.512011
A policy analysis of Korean smart grid project00.342011
Smartphones as smart pedagogical tools: Implications for smartphones as u-learning devices431.592011
Effects of spatial ability and richness of motion cue on learning in mechanically complex domain30.432011
Disruptive innovation for social change: how technology innovation can be best managed in social context30.372011
The influence of perceived characteristics of innovating on 4G mobile adoption90.532011
Why do people play social network games?782.232011
Understanding e-book users: Uses and gratification expectancy model.371.482011
Ubiquitous Computing Acceptance Model: end user concern about security, privacy and risk261.002010
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