Title
Experiences in porting a virtual reality system to Java
Abstract
Practical experience in porting a large virtual reality system from C/C++ to Java indicates that porting this type of real-time application is both feasible, and has several merits. The ability to transfer objects in space and time allows useful facilities such as distributed agent support and persistence to be added. Reflection and type comparisons allow flexible manipulations of objects of different types at run-time. Native calls and native code compilation reduce or remove the overhead of interpreting code.Problems encountered include difficulty in achieving cross-platform code portability, limitations of the networking libraries in Java, and clumsy coding practices forced by the language.
Year
DOI
Venue
2001
10.1145/513867.513875
Afrigraph
Keywords
Field
DocType
networking,java,serialization
Programming language,Computer science,Java annotation,Java concurrency,Real time Java,Porting,Software portability,strictfp,Java applet,Java
Conference
ISBN
Citations 
PageRank 
1-58113-446-0
2
0.39
References 
Authors
2
1
Name
Order
Citations
PageRank
Shaun Bangay19717.72