Name
Affiliation
Papers
SHAUN BANGAY
Rhodes University
36
Collaborators
Citations 
PageRank 
34
97
17.72
Referers 
Referees 
References 
230
611
290
Search Limit
100611
Title
Citations
PageRank
Year
Meaningful Choice In Strategic Unit Selection: A Case Study Of Unit Rankings In Starcraft Ii00.342018
Orthogonal analysis of StarCraft II for game balance.00.342017
Evaluating sensor placement and modality for activity recognition in active games.00.342017
Deterministic procedural generation of mesh detail through gradient tiling.00.342017
Use of a biologically adapted reaction-diffusion model to generate hair properties for synthetic creatures.00.342017
On the fast Lanczos method for computation of eigenvalues of Hankel matrices using multiprecision arithmetics.00.342016
Evaluating Locality Sensitive Hashing for Matching Partial Image Patches in a Social Media Setting.10.402014
Identifying annotations for adventure game generation from fiction text00.342010
Minimum spanning trees for valley and ridge characterization in digital elevation maps10.362010
Simulating crowd phenomena in African markets10.382009
Flock Inspired Area Coverage Using Wireless Boid-Like Sensor Agents10.402008
The relationship between emergence of the shortest path and information value using ant-like agents00.342008
Evaluating and improving morpho-syntactic classification over multiple corpora using pre-trained, "off-the-shelf", parts-of-speech tagging tools.00.342008
Proceedings of the 5th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, Afrigraph 2007, Grahamstown, South Africa, October 29-31, 2007241.322007
Mechanisms for multimodality: taking fiction to another dimension00.342007
A probabilistic movement model for shortest path formation in virtual ant-like agents40.482007
Animated feather coats using field lines10.362007
Constraint-based conversion of fiction text to a time-based graphical representation30.422007
Implementing the "GrabCut" segmentation technique as a plugin for the GIMP10.612006
The identification of mammalian species through the classification of hair patterns using image pattern recognition20.792006
Graph matching with subdivision surfaces for texture synthesis on surfaces20.412006
Procedural modeling facilities for hierarchical object generation20.392006
Duplicating road patterns in south african informal settlements using procedural techniques90.702006
Modelling and rendering techniques for African hairstyles30.442004
Kaleidoscope configurations for reflectance measurement30.392004
Rendering optimisations for stylised sketching20.372003
A lightwave 3D plug-in for modeling long hair on virtual humans30.432003
Simulation and visualization of fire using extended lindenmayer systems30.482003
Realistic autonomous fish for virtual reality00.342003
Geometric Approximations Towards Free Specular Comic Shading40.512002
Proceedings of the 1st International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, Afrigraph 2001, Camps Bay, Cape Town, South Africa, November 5-7, 2001212.302001
Experiences in porting a virtual reality system to Java20.392001
Implementation and applications of the distortion operator00.342001
From virtual to physical reality with paper folding20.392000
Building the second generation of parallel/distributed virtual reality systems20.581997
Analytical Simulation for Performance Analysis of Distributed Virtual Reality Systems00.341997