Title
Adaptive volumetric shadow maps
Abstract
We introduce adaptive volumetric shadow maps (AVSM), a real-time shadow algorithm that supports high-quality shadowing from dynamic volumetric media such as hair and smoke. The key contribution of AVSM is the introduction of a streaming simplification algorithm that generates an accurate volumetric light attenuation function using a small fixed memory footprint. This compression strategy leads to high performance because the visibility data can remain in on-chip memory during simplification and can be efficiently sampled during rendering. We demonstrate that AVSM compression closely approximates the ground-truth correct solution and performs competitively to existing real-time rendering techniques while providing higher quality volumetric shadows.
Year
DOI
Venue
2010
10.1111/j.1467-8659.2010.01724.x
Comput. Graph. Forum
Keywords
Field
DocType
real-time rendering technique,compression strategy,on-chip memory,adaptive volumetric shadow map,simplification algorithm,higher quality volumetric shadow,avsm compression,accurate volumetric light attenuation,real-time shadow algorithm,dynamic volumetric media,shadow mapping
Shadow,Computer vision,Visibility,Computer graphics (images),Computer science,Light attenuation,Shadow mapping,Artificial intelligence,Memory footprint,Rendering (computer graphics)
Journal
Volume
Issue
ISSN
29
4
0167-7055
Citations 
PageRank 
References 
22
0.77
16
Authors
4
Name
Order
Citations
PageRank
Marco Salvi1986.80
Kiril Vidimče222316.91
Andrew Lauritzen31406.20
Aaron Lefohn428222.38