Abstract | ||
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Augmented reality (AR) enables users to retrieve additional information about the real world objects and locations. Exploring such location-based information in AR requires physical movement to different viewpoints, which may be tiring and even infeasible when viewpoints are out of reach. In this paper, we present object-centric exploration techniques for handheld AR that allow users to access information freely using a virtual copy metaphor to explore large real world objects. We evaluated our interfaces in controlled conditions and collected first experiences in a real world pilot study. Based on our findings, we put forward design recommendations that should be considered by future generations of location-based AR browsers, 3D tourist guides, or in situated urban planning. |
Year | DOI | Venue |
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2013 | 10.2312/EGVE.JVRC13.049-056 | EGVE/EuroVR |
Keywords | DocType | Citations |
location-based ar browser,handheld ar,augmented reality,additional information,location-based information,controlled condition,real world object,different viewpoint,real world pilot study,large real world object,distant object,user interfaces | Conference | 0 |
PageRank | References | Authors |
0.34 | 17 | 6 |
Name | Order | Citations | PageRank |
---|---|---|---|
Markus Tatzgern | 1 | 106 | 8.43 |
Grasset, Raphael | 2 | 429 | 31.38 |
Eduardo Veas | 3 | 143 | 8.58 |
Kalkofen, Denis | 4 | 351 | 28.66 |
Harmut Seichter | 5 | 0 | 0.34 |
Dieter Schmalstieg | 6 | 4169 | 332.77 |