Title
Screen-space curvature for production-quality rendering and compositing
Abstract
Surface curvature is a measure commonly employed in Computer Graphics for a vast range of applications: for modeling purposes of course, but also to drive texture generation, or to produce exaggerated or stylized shading results (see Figure 1).
Year
DOI
Venue
2013
10.1145/2504459.2504512
SIGGRAPH 2009: Talks
Keywords
Field
DocType
stylized shading result,production-quality rendering,surface curvature,computer graphics,texture generation,vast range,screen-space curvature,curvature,ray tracing,shading,shadows
Computer vision,Curvature,Computer graphics (images),Computer science,Ray tracing (graphics),Stylized fact,Artificial intelligence,Rendering (computer graphics),Computer graphics,Screen space,Compositing,Shading
Conference
Citations 
PageRank 
References 
1
0.35
3
Authors
5
Name
Order
Citations
PageRank
Nicolas Mellado116812.23
Pascal Barla255329.07
Gael Guennebaud310.35
Patrick Reuter4211.80
Gregory Duquesne510.35