Title
A pixel cache architecture with selective placement scheme based on z-test result
Abstract
Recently, most 3D graphics rendering processors include a pixel cache storing z-data and color data to reduce the memory latency and bandwidth requirement. In this paper, we propose an effective pixel cache architecture to improve the performance of the rendering processors. z-Data are selectively stored into either a main cache or an auxiliary buffer based on the result of z-test, while color data are stored into the auxiliary buffer. Simulation results show that the 16KB proposed cache architecture provides better performance than the 32KB conventional cache architecture.
Year
DOI
Venue
2005
10.1016/j.micpro.2004.05.004
Microprocessors and Microsystems
Keywords
Field
DocType
Rendering processor,Pixel cache,Z-test
Cache invalidation,Cache pollution,Computer science,Snoopy cache,Cache,Parallel computing,Page cache,Real-time computing,Cache algorithms,Cache coloring,Computer hardware,Smart Cache
Journal
Volume
Issue
ISSN
29
1
0141-9331
Citations 
PageRank 
References 
0
0.34
7
Authors
4
Name
Order
Citations
PageRank
Kil-Whan Lee1183.29
Woo-Chan Park210819.82
Il-San Kim3142.82
Tack-Don Han435166.39