Abstract | ||
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Temporal links allow recordings of multi-user sessions to be dynamically inserted into current virtual worlds in a flexible and principled way. This paper explores key applications of temporal links, showing how they can add new content to virtual worlds, support usability and system evaluation, and link VR to other media such as film and television. These applications illustrate just some of the possibilities of a ubiquitous and flexible record and replay facility such as temporal links. Building on our experience of implementing temporal links in the MASSIVE-3 system, we identify key requirements for system architectures that wish to support an equivalent mechanism. |
Year | DOI | Venue |
---|---|---|
2002 | 10.1109/VR.2002.996512 | VR |
Keywords | Field | DocType |
massive-3 system,virtual world,replaying virtual environments,flexible record,key application,support usability,key requirement,temporal links,system architecture,system evaluation,current virtual world,temporal link,television,film,virtual environment,user interfaces,groupware,computer science,spatial resolution,environmental management,software architecture,geometry,tv,application software,virtual worlds,usability,virtual reality | Metaverse,Virtual machine,Virtual reality,Simulation,Collaborative software,Computer science,Usability,Human–computer interaction,Software architecture,Application software,User interface,Multimedia | Conference |
ISSN | ISBN | Citations |
1087-8270 | 0-7695-1492-8 | 20 |
PageRank | References | Authors |
1.30 | 11 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Chris Greenhalgh | 1 | 2764 | 339.22 |
Martin Flintham | 2 | 845 | 90.56 |
Jim Purbrick | 3 | 72 | 8.23 |
Steve Benford | 4 | 5886 | 696.64 |