Abstract | ||
---|---|---|
The Restaurant Game demonstrates an end-to-end system that captures and generates social behavior for virtual agents. Over 15,000 people have played The Restaurant Game, and we have developed a system to automatically learn patterns of interaction and dialogue from logs of their gameplay sessions. These patterns guide a case-based planning system, which generates behavior and dialogue for a virtual customer or waitress who can interact with a human, or with another agent. The Restaurant Game demonstrates a first step toward empowering non-programmers to realize socially intelligent characters for a wide range of applications. |
Year | DOI | Venue |
---|---|---|
2010 | 10.5555/1838206.1838540 | AAMAS |
Keywords | Field | DocType |
virtual agent,end-to-end system,virtual customer,gameplay session,restaurant game,social behavior,wide range,case-based planning system,intelligent character,virtual environment,natural language,social simulation,social intelligence | Computer science,Social simulation,Multimedia | Conference |
Citations | PageRank | References |
0 | 0.34 | 4 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Jeff Orkin | 1 | 173 | 14.29 |
Deb Roy | 2 | 1033 | 92.10 |