Abstract | ||
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In this paper, the authors examine the state of the art in augmented reality AR for mobile learning. Previous work in the field of mobile learning has included AR as a component of a wider toolkit but little has been done to discuss the phenomenon in detail or to examine in a balanced fashion its potential for learning, identifying both positive and negative aspects. The authors seek to provide a working definition of AR and to examine how it can be embedded within situated learning in outdoor settings. The authors classify it according to key aspects device/technology, mode of interaction/learning design, type of media, personal or shared experiences, whether the experience is portable or static, and the learning activities/outcomes. The authors discuss the technical and pedagogical challenges presented by AR, before looking at ways in which it can be used for learning. Finally, the paper looks ahead to AR technologies that may be employed in the future. |
Year | DOI | Venue |
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2012 | 10.4018/ijmbl.2013100103 | mLearn |
Keywords | DocType | Volume |
augmented reality AR,pedagogical challenge,negative aspect,wider toolkit,mobile learning,Mobile Learning,balanced fashion,Augmented Reality,previous work,outdoor setting,key aspects device,AR technology | Conference | 5 |
Issue | ISSN | Citations |
4 | 1941-8647 | 23 |
PageRank | References | Authors |
1.70 | 29 | 6 |
Name | Order | Citations | PageRank |
---|---|---|---|
Mark Gaved | 1 | 88 | 12.14 |
Elizabeth FitzGerald | 2 | 59 | 6.85 |
Rebecca Ferguson | 3 | 266 | 26.78 |
Anne Adams | 4 | 57 | 7.14 |
Yishay Mor | 5 | 160 | 30.94 |
Rhodri Thomas | 6 | 23 | 2.04 |