Abstract | ||
---|---|---|
This paper reports a methodology of automatically generating an immersive posing role playing game that reflects the personality of the player who acts out the part of the hero, using pre-installed speech bubbles, backgrounds, effects, and all the other elements that comprise manga. |
Year | DOI | Venue |
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2013 | 10.1145/2466816.2466845 | VRIC |
Keywords | Field | DocType |
pre-installed speech bubble,manga generator,manga world,emotion,kinect | Role playing game,HERO,Computer science,Immersion (virtual reality),Multimedia,Personality | Conference |
Citations | PageRank | References |
7 | 0.80 | 3 |
Authors | ||
5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Yuto Nara | 1 | 9 | 1.23 |
Genki Kunitomi | 2 | 9 | 1.23 |
Yukua Koide | 3 | 19 | 3.27 |
Wataru Fujimura | 4 | 24 | 3.93 |
Akihiko Shirai | 5 | 71 | 18.41 |