Name
Affiliation
Papers
AKIHIKO SHIRAI
CPNI Lab Laval
32
Collaborators
Citations 
PageRank 
60
71
18.41
Referers 
Referees 
References 
176
265
82
Search Limit
100265
Title
Citations
PageRank
Year
Avatar Driven VR Society Trends in Japan.00.342020
Neck strap haptics: an algorithm for non-visible VR information using haptic perception on the neck00.342019
Effectiveness of facial animated avatar and voice transformer in elearning programming course.00.342019
Masquerade: Onsite Qr Code Based Vr Experience Evaluation System Using Sanitary Mask00.342018
"Real Baby - Real Family" - Holdable Tangible Baby Vr10.482017
\"Real baby - real family\": VR entertainment baby interaction system00.342017
Glassless Augmented Display for Public Signage00.342016
Glassless augmented display for public Signage.00.342016
Simultaneous socio-spatial shared signage00.342016
Innovation in the age of virtual reality through organizing international student competition10.432015
ExPixel FPGA: multiplex hidden imagery for HDMI video sources10.372015
\"Scritter\" to \"1p2x3D\": application development using multiplex hiding imaging technology10.432014
ExPixel: PixelShader for multiplex-image hiding in consumer 3D flat panels30.802014
3DCG art expression on a tablet device using integral photography10.482014
FamiLinkTV: expanding the social value of the living room with multiplex imaging technology00.342014
KinEmotion: context controllable emotional motion analysis method for interactive cartoon generator20.432013
Manga generator: immersive posing role playing game in manga world70.802013
2x3D: real time shader for simultaneous 2D/3D hybrid theater91.272012
AccuMotion: intuitive recognition algorithm for new interactions and experiences for the post-PC era30.682012
ScritterHDR: multiplex-hidden imaging on high dynamic range projection40.982011
GAMIC: exaggerated real time character animation control method for full-body gesture interaction systems30.422011
Skeleton-based diverse creature design tool for mass production10.362011
A new "multiplex content" displaying system compatible with current 3D projection technology31.232010
WiiRemote programming: development experiences of interactive techniques that can be applied to education for young engineers00.342009
Baked crepe texture generation10.392007
WiiMedia: motion analysis methods and applications using a consumer video game controller262.832007
A new real-time video synthesis method for virtual studio environments using GPU and projected screens00.342005
RoboGamer: development of robotic tv game player using haptic interface and GPU image recognition20.602005
RoboGamer: a robotic tv game player00.342005
Development of robotic TV game player using haptic interface and GPU image recognition00.342005
Entertainment applications of human-scale virtual reality systems10.512004
Penguin hockey: a virtual reality game system for children10.512002