Title
Enhanced Texture Editing using Self Similarity
Abstract
Texture mapping is an indispensable tool for achieving realism in computer graphics. Significant progress has been made in recent years with regards to the synthesis and editing of 2D texture images. However, the exploration of user control for semi-automatic texture editing remains an open area of research. We present methods that partially address the semantic and technical limitations of Self-Similarity Based Editing. This is achieved by providing the user with more control over the similarity metric during editing and over spatial re- arrangement during cloning.
Year
Venue
Keywords
2003
VVG
texture mapping,computer graphic
Field
DocType
Citations 
Computer vision,Texture editing,Pattern recognition,Computer science,Artificial intelligence,Self-similarity
Conference
4
PageRank 
References 
Authors
0.41
25
3
Name
Order
Citations
PageRank
Stephen Brooks1121.65
Marc Cardle21417.81
Neil A. Dodgson372354.20