Title
Combining gameplay and narrative techniques to enhance the user experience of viewing galleries
Abstract
Owing to high production costs, the reuse of film and television broadcast content in spin-off merchandise is often necessary. Games and DVDs are popular spin-off products, and when aimed at children in particular, they often include viewing galleries in which a user can browse scenes from the original broadcast. This is a highly economic form of literal content reuse, since it minimizes authoring additional resources. There is also the potential to improve the experience of users as they interact with content in viewing galleries. Ways to do so become apparent by examining the principles of both narrative and gameplay which underpin the original broadcasts and their spin-offs. Scene-Driver is a narrative-driven game architecture that enables the user, via a domino-like interface, to select and order content. This mechanism creates an engaging means for a user to interact with existing broadcast content. Three versions of the Scene-Driver approach to content reuse have been developed, each using content from a children's animated television series called Tiny Planets. Four studies to evaluate the Scene-Driver game have been done, all with positive results.
Year
DOI
Venue
2007
10.1145/1236224.1236234
Computers in Entertainment
Keywords
Field
DocType
games,content reuse,popular spin-off product,narrative,original broadcast,order content,narrative technique,television broadcast content,animated television series,narrative-driven game architecture,child-friendly interface,broadcast content,combining gameplay,scene-driver approach,literal content reuse,user experience,scene-driver game
Broadcasting,User experience design,Reuse,Computer science,Game architecture,Narrative,Product (business),Multimedia
Journal
Volume
Issue
Citations 
5
1
0
PageRank 
References 
Authors
0.34
7
4
Name
Order
Citations
PageRank
Annika Wolff111221.67
Paul Mulholland223534.72
Zdenek Zdráhal319725.71
Richard Joiner410412.19