Title
Haptic rendering of rigid contacts using impulsive and penalty forces
Abstract
A new simulation approach is proposed to improve the stability and the perceived rigidity of contacts during haptic interaction with multirigid body virtual environments. The approach computes impulsive forces upon contact and penalty and friction forces during contact. The impulsive forces are derived using a new multiple collision resolution method that never increases the kinetic energy of the system. When new contacts arise, the impulsive forces generate large hand accelerations without requiring increased contact stiffness and damping. Virtual objects and linkages are regarded as points in the configuration space, and no distinction is made between them in the proposed approach.
Year
DOI
Venue
2005
10.1109/TRO.2004.840906
IEEE Transactions on Robotics
Keywords
Field
DocType
Haptic interfaces,Computational modeling,Stability,Virtual environment,Friction,Energy resolution,Kinetic energy,Acceleration,Damping,Couplings
Rigidity (psychology),Linkage (mechanical),Control theory,Stiffness,Contact force,Collision,Telerobotics,Real-time simulation,Mathematics,Configuration space
Journal
Volume
Issue
ISSN
21
3
1552-3098
Citations 
PageRank 
References 
38
2.02
20
Authors
3
Name
Order
Citations
PageRank
Daniela Constantinescu18915.73
S. E. Salcudean2920123.70
E. A. Croft323515.98