Title
Swarming for Games: Immersion in Complex Systems
Abstract
The swarm metaphor stands for dynamic, complex interaction networks with the possibility of emergent phenomena. In this work, we present two games that challenge the video player with the task to indirectly guide a complex swarm system. First, the player takes control of one swarm individual to herd the remainder of the flock. Second, the player changes the interaction parameters that determine the emergent flight formations, and thereby the flock's success in the game. Additionally, a user-friendly interface for evolutionary computation is embedded to support the player's search for well-performing swarm configurations.
Year
DOI
Venue
2009
10.1007/978-3-642-01129-0_33
EvoWorkshops
Keywords
Field
DocType
evolutionary computing,interaction network,complex system
Complex system,Video player,Swarm behaviour,Computer science,Swarming (honey bee),Remainder,Evolutionary computation,Artificial intelligence,Immersion (virtual reality),Swarm robotics
Conference
Volume
ISSN
Citations 
5484
0302-9743
9
PageRank 
References 
Authors
1.03
10
2
Name
Order
Citations
PageRank
Sebastian Von Mammen112624.68
Christian Jacob221133.00