Title
From Discourse Plans to Believable Behavior Generation
Abstract
Developing an embodied conversational agent that is able to exhibit a human-like behavior while communicating with other virtual or human agents requires enriching a typical NLG architecture. The purpose of this paper is to describe our efforts in this direction and to illustrate our approach to the generation of an Agent that shows a personality, a social intelligence and is able to react emotionally to events occurring in the environment, consistently with her goals and with the context in which the conversation takes place.
Year
Venue
Keywords
2002
INLG
social intelligence
Field
DocType
Citations 
Social psychology,Architecture,Conversation,Cognitive science,Embodied agent,Computer science,Embodied cognition,Dialog system,Social intelligence,Natural language processing,Artificial intelligence,Personality
Conference
11
PageRank 
References 
Authors
1.61
4
3
Name
Order
Citations
PageRank
De Carolis143365.33
Valeria Carofiglio223525.03
Catherine Pelachaud32706279.88