Title
Training Archived Physical Skill through Immersive Virtual Environment
Abstract
The basic of training physical skills is to imitate instructor's motion. Observation is the very first step to copy the motion of instructor when at the beginning of learning sports of artisanship. However, beginners face difficulties in imitating at the start since they do not have somesthetic image of the movement. In order to help learning physical skills, we propose Immersive virtual environment using head mounted display that indicates 3D motion of instructor super imposed on learner's body. By using this system, learners try to match its own form to instructor's 3D model to imitate instructor's motion from first person view in virtual environment. At the early stage of this research, we tried to transfer pitching skill in baseball. We evaluated the effectiveness of proposed system by measuring throwing distance.
Year
DOI
Venue
2014
10.1007/978-3-319-07863-2_6
HCI (13)
Keywords
Field
DocType
augmented reality,head mounted display,immersive virtual environment,skill transfer
Virtual machine,Skill transfer,Computer science,Throwing,Augmented reality,Optical head-mounted display,Multimedia,Immersive virtual environment
Conference
Volume
ISSN
Citations 
8522
0302-9743
1
PageRank 
References 
Authors
0.48
6
4
Name
Order
Citations
PageRank
Taihei Kojima110.82
Atsushi Hiyama213129.01
Takahiro Miura37618.61
M Hirose41341224.70