Abstract | ||
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We create realistic autonomous fish for Virtual Reality systems. The fish are realistic in appearance, movement and behaviour: the swimming behaviour being non-scripted, within real time rendering.The form of the fish is procedurally created. The size and shape of the form are controlled by a number of variables which are stored in a simple ASCII file. This allows efficient creation of different fish at run time.The behaviour is obtained by implementing a flocking algorithm. |
Year | DOI | Venue |
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2003 | 10.1145/602330.602361 | Afrigraph |
Keywords | Field | DocType |
real time rendering,realistic autonomous fish,virtual reality,virtual reality system,different fish,swimming behaviour,simple ascii file,run time,efficient creation,modeling,procedural modeling,rendering,fish | Swimming behaviour,Virtual reality,Procedural modeling,Computer graphics (images),Of the form,Computer science,Flocking (behavior),Human–computer interaction,ASCII,Rendering (computer graphics) | Conference |
ISBN | Citations | PageRank |
1-58113-643-9 | 0 | 0.34 |
References | Authors | |
6 | 2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Adele Lobb | 1 | 4 | 1.38 |
Shaun Bangay | 2 | 97 | 17.72 |