Abstract | ||
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Due to the development of technology, lots of attractive multimedia effect was used in digital games and games become more and more popular. In Taiwan, a special Issue Group, Joyful Learning and Society, was developed, and one of the issues the group focuses on was how to use digital game to enhance students' learning. One of the ongoing tasks was to review game-related studies in different journals, to realize the development of game-based learning. In this study, seven game-related studies were analyzed, and some suggestions were proposed in this study. |
Year | DOI | Venue |
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2010 | 10.1109/DIGITEL.2010.30 | DIGITEL |
Keywords | Field | DocType |
different journal,game related study,game-based learning,issue group,joyful learning and society,special issue,attractive multimedia effect,important studies,student learning enhancement,game based learning,game-related study,joyful learning,game,ongoing task,computer aided instruction,digital game,computer games,cognition,psychology,process design,information analysis,environmental economics,virtual reality,games,software engineering,educational technology | Educational technology,Computer aided instruction,Simulation,Computer science,Cognition,Multimedia,Game based learning | Conference |
ISBN | Citations | PageRank |
978-1-4244-6434-0 | 0 | 0.34 |
References | Authors | |
4 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Chun-Hung Lin | 1 | 67 | 11.50 |
Eric Zhi-Feng Liu | 2 | 138 | 24.78 |
Ju-Ling Shih | 3 | 163 | 17.69 |