Title
Making gamers cry: mirror neurons and embodied interaction with game sound
Abstract
In this paper, I draw on an embodied cognition approach to describe how sound mediates our identification with and empathy for video game characters. This identification is discussed in terms of mirror neurons and body schema, drawing on theoretical and empirical research to explore ways in which identity is created from our embodied interaction with sound. I conclude by suggesting ways in which sound designers and composers can use this information to create more empathy and identification between players and their game characters.
Year
DOI
Venue
2011
10.1145/2095667.2095673
Audio Mostly Conference
Keywords
Field
DocType
video game character,game character,game sound,body schema,mirror neuron,cognition approach,empirical research,gamers cry,sound,sound design,embodied cognition,games,mirror neurons,gesture
Empathy,Body schema,Mirror neuron,Embodied agent,Cognitive science,Gesture,Psychology,Embodied cognition,Empirical research
Conference
Citations 
PageRank 
References 
6
0.78
3
Authors
1
Name
Order
Citations
PageRank
Karen Collins1309.16