Abstract | ||
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Educational game design environments enable end users to create computer games and are used as an engaging medium to teach programming to novice programmers. Although the cooperative dimension of end-user programming has been recognized and collaboration among novice programmers is advised, educational game design environments have remained solitary and desktop based, with only limited support for sharing-at most through a supplementary Website. Inspired by cooperation benefits of Web 2.0, we have developed AgentWeb, a fully Web-based game design environment that incorporates cooperation tools into the game design process. Coupled with the participative nature of Web 2.0 applications, AgentWeb enables a richer class of learning and collaboration in which the download-upload operations are unnecessary and users are given instant access to the design and implementation of other games. The sharing of design is an enabling ingredient for cooperative design. We present a preliminary evaluation of AgentWeb's usability. |
Year | DOI | Venue |
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2012 | 10.1007/978-3-642-32609-7_8 | COOPERATIVE DESIGN, VISUALIZATION, AND ENGINEERING (CDVE) |
Keywords | Field | DocType |
End-user programming, collaborative design, educational game design, Web 2.0, cooperative applications | Collaborative design,End user,Computer science,Usability,Game design document,Knowledge management,Game design,Educational game,Human–computer interaction,Web 2.0,Game Developer,Multimedia | Conference |
Volume | ISSN | Citations |
7467 | 0302-9743 | 2 |
PageRank | References | Authors |
0.39 | 11 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Navid Ahmadi | 1 | 24 | 5.32 |
Mehdi Jazayeri | 2 | 1280 | 176.00 |
Monica Landoni | 3 | 461 | 65.73 |